Search found 977 matches

by Tomislav Uzelac
Fri May 11, 2012 3:45 pm
Forum: Unity of Command
Topic: TESTING Version 1.02
Replies: 13
Views: 55313

Re: TESTING Version 1.02

Thanks! I assume no more reports means other people didn't find any issues either. I'm issuing the 1.02 patch now then, you can download it here (scroll to bottom of page). Customers who bought the game through Matrix Games should get the patch through their members club as usual. If you find any is...
by Tomislav Uzelac
Thu May 10, 2012 8:10 pm
Forum: Unity of Command
Topic: Feedback Request: Multiplayer
Replies: 19
Views: 73776

Re: Feedback Request: Multiplayer

I am nervous about multiplayer UoC, because it has a sudden death aspect. Make one small mistake in your deployment, and when you next open the game up you are toast. Very nerve-wracking! I am not sure I want to torture myself like this. I think this is also why "Stalingrad" is good for M...
by Tomislav Uzelac
Thu May 10, 2012 7:40 pm
Forum: Unity of Command
Topic: Feedback Request: Multiplayer
Replies: 19
Views: 73776

Re: Feedback Request: Multiplayer

[...]is there any chance of having something more like the Digital Army Generator games seen in Field of Glory Digital? They add a lot of replay value. They let you: -Build an army based on point-buying (you could use Prestige and just have some kind of Turn 0 where neither player can move yet or s...
by Tomislav Uzelac
Thu May 10, 2012 12:29 pm
Forum: Unity of Command
Topic: Question about 1.02
Replies: 3
Views: 19095

Re: Question about 1.02

File size is an issue for us, especially if all existing customers need to re-download at once (when the new version comes out).

Also, some people still have slower internet access, so they appreciate the smaller file size too.
by Tomislav Uzelac
Thu May 10, 2012 12:20 pm
Forum: Unity of Command
Topic: Question about 1.02
Replies: 3
Views: 19095

Re: Question about 1.02

You can always re-download the entire file. If all else fails, just email support at unityofcommand.net and we'll arrange the download.

The patch is a good way to upgrade quickly though, because it's somehing like 100kB (as opposed to 100MB for the full download).
by Tomislav Uzelac
Wed May 09, 2012 6:40 pm
Forum: Unity of Command
Topic: TESTING Version 1.02
Replies: 13
Views: 55313

TESTING Version 1.02

Hello, we have released version 1.02 to testers today. There were some non-trivial changes in this version, so I decided to ask our testing group from last year to give it a go first. If all goes well, I will post the patch here on Friday for a short public beta period before it goes out to all cust...
by Tomislav Uzelac
Tue May 08, 2012 9:50 am
Forum: Technical Support
Topic: net id conflict
Replies: 11
Views: 46795

Re: net id conflict

Hi christo, what happended to Delta66 here is the only thing that comes to mind: 1. let's say you start a game with this code: "ABC123". You are then P1 in this game. 2. when your brother later connects to game "ABC123" as P2, then that side of the game gets locked to his compute...
by Tomislav Uzelac
Tue May 01, 2012 7:44 pm
Forum: Scenarios & AAR
Topic: Terek
Replies: 14
Views: 63618

Re: Terek

I don't want to post my own playthroughs.. especially in a tight scenario like Terek it would be tantamount to cheating :oops:

The hint gives it away pretty much though. You're free to post your own playthrough if you can make it work, of course. :)
by Tomislav Uzelac
Tue May 01, 2012 5:28 pm
Forum: Unity of Command
Topic: Feedback Request: Multiplayer
Replies: 19
Views: 73776

Re: Feedback Request: Multiplayer

set prestige for each side would also be kind of cool - lets the players mess around abit and/or set a handicap Yes this looks like a straightforward way to implement the handicap. Something like a slider which you can set to anything from +500 axis to +500 soviet. Would be cool with more units/spe...
by Tomislav Uzelac
Tue May 01, 2012 5:18 pm
Forum: Scenarios & AAR
Topic: Terek
Replies: 14
Views: 63618

Re: Terek

I'm not sure Comrade's strategy is the only one that works. My own preferred strategy is to take Ordzhonikidze with a Pz division on the first turn and take it from there. Sure, sometimes a bad roll will mess with your plans, but I don't remember ever reloading as many times as you describe. Play ha...