Search found 46 matches
- Fri Jun 22, 2012 12:42 pm
- Forum: Unity of Command
- Topic: Any news on the expansion?
- Replies: 43
- Views: 220242
Re: Any news on the expansion?
As far as German infantry > Russian infantry > Hungarian infantry goes, it's pretty accurate I think (in the Hungarian army stationed at Voronezh, something like half of the frontline soldiers didn't even have a firearm). Romanian units were IIRC rather hit and miss, i.e. sometimes they performed re...
- Tue Jun 19, 2012 8:13 am
- Forum: Technical Support
- Topic: How about GNU/Linux version?
- Replies: 9
- Views: 53035
Re: How about GNU/Linux version?
BTW what technology are you using for the engine? If it's Java, you will run into problems on the Mac in the future (new Macs have been sold without preinstalled Java for about a year now).
- Mon Jun 11, 2012 12:14 pm
- Forum: Unity of Command
- Topic: Newbie totally out of his depth!
- Replies: 3
- Views: 24788
Re: Newbie totally out of his depth!
Instead of starting with the campaign, try beating scenarios one by one. If you can't succeed in a given scenario, just drop it and try another. Some are more about strategy, others are indeed more of a puzzle, so just find one that fits your gamestyle and try to win that. As for weak infantry, buy ...
- Tue Jun 05, 2012 1:42 pm
- Forum: Technical Support
- Topic: Can't Run Update on Mac
- Replies: 3
- Views: 28085
Re: Can't Run Update on Mac
Unless you are running on PowerPC, 10.6 is worth the update (unlike 10.7).
- Tue Jun 05, 2012 1:41 pm
- Forum: Unity of Command
- Topic: Suggestions Thread
- Replies: 132
- Views: 3987499
Re: Suggestions Thread
One thing that would make partisans more valuable for human players: show on mouseover which hexes would change control. This is often not as easy to anticipate, sometimes I cut the railway line with one partisan placement less than I expected, but sometimes it needed one more than I anticipated.
- Mon Jun 04, 2012 5:28 pm
- Forum: Modding
- Topic: New scenario
- Replies: 8
- Views: 50138
Re: New scenario
Ah that sounds better. Adding an undo to disband specifically is probably a good thing, sometimes a unit looks ready for a reorganize (it is supplied and hasn't moved in that turn) but still would be disbanded on click, if you don't pay attention to the icon you might throw away the steps.
- Mon Jun 04, 2012 4:48 pm
- Forum: Modding
- Topic: New scenario
- Replies: 8
- Views: 50138
Re: New scenario
1) Different game systems are different for a reason, UoC is not an RTS nor does it randomly generate a scenario every time. After the first few playthroughs, you would know where the units hiding in the fog are anyway, at which point the whole difference would be whether you keep all this informati...
- Mon Jun 04, 2012 1:22 pm
- Forum: Modding
- Topic: New scenario
- Replies: 8
- Views: 50138
Re: New scenario
3. is there any way to add fog of war? Given that units are the same every time you play the scenario, it would just add a "memory game" mini-game where you need to remember where what unit is from a previous playthrough, or simply draw the map on a piece of paper marking where each unit ...
- Fri Jun 01, 2012 1:33 pm
- Forum: Unity of Command
- Topic: New player - any way to zoom in + other questions
- Replies: 5
- Views: 32724
Re: New player - any way to zoom in + other questions
Don't use that NATO stuff, if the game has tanks I want to see tanks!
- Mon May 28, 2012 6:51 pm
- Forum: Scenarios & AAR
- Topic: Axis Campaign
- Replies: 2
- Views: 25670
Re: Axis Campaign
Sounds like I should leave Astrakhan last to waste the smallest amount of prestige then.