Search found 3 matches
- Tue Dec 31, 2019 5:36 pm
- Forum: Unity of Command II
- Topic: Avalanche Harder Since Updates?
- Replies: 3
- Views: 20329
Avalanche Harder Since Updates?
I played the early scenarios when they first came out and they seemed nicely balanced on Normal Campaign but returning to the early game again now Husky and Avalanche seem slightly and very much harder respectively. In particular, the Salerno landings now get heavily attacked on turn 1 by the AI arm...
- Fri Oct 11, 2019 8:48 am
- Forum: Unity of Command
- Topic: Degrees of Success
- Replies: 6
- Views: 40924
Re: Degrees of Success
For such a system, disconnecting "victory points" from "resources" is important. A good player winning a tough scenario with a brilliant victory would get a lot of victory points (measure of success), but possibly only modest resource rewards. A beginner getting defeated on the ...
- Fri Oct 11, 2019 8:38 am
- Forum: Unity of Command
- Topic: Better than brilliant victories
- Replies: 13
- Views: 68140
Re: Better than brilliant victories
Interesting thread.
One thing I do wonder is as some of these need some luck to achieve what the best number of turns for finishing each scenario is without relying on luck or reloading? ie Playing the higher percentage strategies that give results 9 times out of ten etc?
One thing I do wonder is as some of these need some luck to achieve what the best number of turns for finishing each scenario is without relying on luck or reloading? ie Playing the higher percentage strategies that give results 9 times out of ten etc?