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- Tue Jul 25, 2017 2:57 pm
- Forum: Unity of Command
- Topic: Interface details
- Replies: 1
- Views: 24037
Re: Interface details
Has point 2) in Tigga's post been answered anywhere? Curious about the reasoning for leaving out the two obvious counterpart overlays and info on potential opponent movement. To get best results, you get this info anyway by paying attention and counting hexes, which takes more time. I can vaguely im...