Search found 977 matches

by Tomislav Uzelac
Mon Sep 19, 2011 11:21 am
Forum: Scenarios & AAR
Topic: Terek (moved from Beta test forum)
Replies: 15
Views: 74492

Re: Terek

Well, this one is bound to be a real test... Note to everyone that this scenario is already partly hypothetical - the Germans did break into the outskirts of Ordzhonikidze (and got a severe mauling for their trouble btw) but the advance to the Caspian at Makhachkala never happened. This scenario doe...
by Tomislav Uzelac
Sun Sep 18, 2011 6:13 pm
Forum: Scenarios & AAR
Topic: Race for Rostov
Replies: 10
Views: 71564

Re: Race for Rostov

Thanks for that. I am wondering if other testers also find this scenario (too) easy. Please post...

I had relatively poor references for this scenario, and I am worried that I made the Southern Front mobile forces (tank and mechanized) too strong.
by Tomislav Uzelac
Sat Sep 17, 2011 10:05 pm
Forum: Unity of Command
Topic: Any chance of a Mac port?
Replies: 4
Views: 31086

Re: Any chance of a Mac port?

Yes. :)

We're focused on the PC version at the moment though. No promises of dates etc, sorry.
by Tomislav Uzelac
Sat Sep 17, 2011 12:27 pm
Forum: Unity of Command
Topic: FoW
Replies: 13
Views: 56280

Re: FoW

Gee, thanks for the kudos. :D Graphically, full credit goes to Nenad Jalšovec who did the entire art direction thing. Check out his other stuff at 16x16.org too, it's all pretty amazing. Note that game design (gameplay etc) was UoC-ish from the start, I just have zero talent for graphics. So I rippe...
by Tomislav Uzelac
Fri Sep 16, 2011 6:37 pm
Forum: Scenarios & AAR
Topic: Gallop/Star (moved from Beta test forum)
Replies: 12
Views: 73627

Re: Gallop/Star

Thanks, I'm glad you appreciate that. I tried to make each scenario "feel" like the historical battle in question, even though I only had these relatively simple mechanics at my disposal. It's good that is shows, at least in this scenario. Sure, the AI can be too aggressive for its own goo...
by Tomislav Uzelac
Fri Sep 16, 2011 11:12 am
Forum: Unity of Command
Topic: difficulty downloading
Replies: 6
Views: 38007

Re: difficulty downloading

Click on the link and just accept the NDA, you don't have to download immediately. You will be transferred to testers group automatically.

You can download later by using the same link again.
by Tomislav Uzelac
Fri Sep 16, 2011 10:52 am
Forum: Unity of Command
Topic: difficulty downloading
Replies: 6
Views: 38007

Re: difficulty downloading

OK apparently it's all fixed now, as you can see by the color of your nickname: you are in the "testers" group.

You can download using the same link as before, only this time it should work ;)
by Tomislav Uzelac
Fri Sep 16, 2011 10:49 am
Forum: Unity of Command
Topic: Game cost?
Replies: 5
Views: 34381

Re: Game cost?

We're still thinking about that one to be honest. We will announce both the release date and price when it becomes clear in the beta test that the game is solid enough for release. Obviously by that time, we will have to figure it out :)
by Tomislav Uzelac
Fri Sep 16, 2011 10:38 am
Forum: Scenarios & AAR
Topic: Gallop/Star (moved from Beta test forum)
Replies: 12
Views: 73627

Re: Gallop/Star

Hi, first of all sory for editing the subject of your post - I changed it to be the same as the scenario name. Of course, "Gallop" and "Star" were two equally important operations, so it's fine in either order... well anyway I changed it for consistency sake. Supply in Gallop/Sta...
by Tomislav Uzelac
Fri Sep 16, 2011 10:14 am
Forum: Unity of Command
Topic: difficulty downloading
Replies: 6
Views: 38007

Re: difficulty downloading

Hm, yes.. I can see there are multiple failed attempts in the logs.

I forwarded this to the test guys, they will contact you via email. We'll sort this out.