Search found 12 matches
- Sat Nov 26, 2011 8:44 pm
- Forum: Unity of Command
- Topic: No move take back & no saves?
- Replies: 27
- Views: 109822
Re: No move take back & no saves?
Thanks for the info, but I'm well into the 24-turn Stalingrad scenario so I don't want to start again. I don't see any reason for such a rigid auto-save system - I can't see how it benefits the end-user in any way. With a campaign-based game in which many hours are invested, one unintentional cleric...
- Sat Nov 26, 2011 7:16 pm
- Forum: Unity of Command
- Topic: No move take back & no saves?
- Replies: 27
- Views: 109822
Re: No move take back & no saves?
Lack of save is really annoying for the learning process, especially without a tutorial. I'm several turns into a complex campaign scenario. I've read the manual completely but wanted to check how the reinforcement process worked in practice. So I decided to try it out in my game. I knew about the a...