Search found 5 matches

by Tristan_He
Sun Oct 13, 2013 8:10 pm
Forum: Unity of Command
Topic: Unity of Command 1.04c
Replies: 5
Views: 30850

Re: Unity of Command 1.04c

How do I open the scenario editor please? I've upgraded to v 1.04c and am running it on Mac OS 10.6.8. No sign of a scenario editor button.

Thanks
Tristan
by Tristan_He
Sat Aug 31, 2013 8:15 pm
Forum: Community Scenarios
Topic: Making maps
Replies: 5
Views: 18238

Re: Making maps

Is there a Mac scenario editor please?

Tristan
by Tristan_He
Sun Jun 30, 2013 10:25 pm
Forum: Community Scenarios
Topic: [RT]Barbarossa 22.06. - 15.07.41 - Romainian Front
Replies: 2
Views: 16368

Re: [RT]Barbarossa 22.06. - 15.07.41 - Romainian Front

Good scenario, but how many turns are there? The game has 5 turns, but the objectives are set to be taken on Turn 6....

Tristan
by Tristan_He
Sat Jun 29, 2013 10:54 pm
Forum: Community Scenarios
Topic: [RT] BARBAROSSA 41 (full Korps level campaign)
Replies: 10
Views: 35610

Re: [RT] BARBAROSSA 41 (full Korps level campaign)

Agree with the previous post - it seems pretty strange to have units out of supply at the start. I hadn't worked out the bridge (will look again). Generally the AI seems to be massively incompetent (and is therefore an accurate simulation of Russian generalship at that time). I won first time largel...
by Tristan_He
Tue Jun 11, 2013 9:08 pm
Forum: Community Scenarios
Topic: [RT] Ostfront January 1945
Replies: 9
Views: 29913

Re: [RT] Ostfront January 1945

I liked this scenario too. Lots going on and some tricky objectives - hardest is to capture the Carpathian objective on time and maintaining momentum in the Allenstein area - the Hermann Goering division is a tough nut. In general though it's fairly straightforward to defeat the AI. It's quite inter...