Search found 7 matches
- Tue Nov 03, 2020 8:56 am
- Forum: Unity of Command II
- Topic: Retreat question
- Replies: 6
- Views: 16809
Re: Retreat question
I see, thanks for taking the time to clearing this up!
- Tue Nov 03, 2020 12:15 am
- Forum: Unity of Command II
- Topic: Retreat question
- Replies: 6
- Views: 16809
Re: Retreat question
Hey, thanks for the response. Don't really mind or think it's unfair. You don't really notice if you have a number below 100% projected either. It's just a hidden number. But at 100%, you'll have this "what just happened?" kind of moment. Just wanted to have that cleared up since that neve...
- Mon Nov 02, 2020 1:19 pm
- Forum: Unity of Command II
- Topic: Retreat question
- Replies: 6
- Views: 16809
Retreat question
I recently ran into a situation where the game showed me the enemy unit had a 100% retreat chance. I attacked it, but it didn't retreat(even though it had retreat options). Which made me have the following question: When the game shows retreat percentages, does the game take into account the project...
- Thu Apr 09, 2020 11:37 am
- Forum: Unity of Command II
- Topic: Victory objective description
- Replies: 3
- Views: 15297
Re: Victory objective description
No worries. Thanks for the straight answer!
- Tue Apr 07, 2020 11:58 am
- Forum: Unity of Command II
- Topic: Victory objective description
- Replies: 3
- Views: 15297
Victory objective description
Hello, Short question. In UOC1 the victory objectives had one or a few short few sentences description as to why it was so important to take that certain city. For example:(in Kharkov 42') Izium: Command and supply center for the Soviet offensive towards Kharkov. Personally i thought that was great....
- Sun Mar 08, 2020 2:11 pm
- Forum: Unity of Command II
- Topic: Campaign Game
- Replies: 9
- Views: 24544
Re: Campaign Game
Although i sympathise with the poster of the original statement, i really don't think that the game is so overwhelmingly hard that you need to do all this metagaming. Yes on classic the missions are challenging but even without specific knowledge on which units come back at what time you can get tho...
- Sat Feb 01, 2020 12:31 pm
- Forum: Unity of Command II
- Topic: Update 11 test
- Replies: 14
- Views: 29095
Re: Update 11 test
The AI didn't perform that way for me. They always protected all their objectives. And as per usual were relentless in their counterattacks wherever they saw an opening. I've played the scenario a few times, and they always tried to smash their way out of any encirclement. If i weakened Colmar or Sa...