I've played 'Unity of Command', and played it a lot. My first impression is that it's a thing of beauty. Beautiful and clear graphic style and intuitive interface make for a well rounded product.
After all those gaming hours, I have several suggestions for future versions. You'll see that I've been inspired with some Panzer General concepts
Here are couple of suggestions:
- -core army - you have several elite units following you to other scenarios - this would make players more careful not to destroy their units just to get to that objective sooner
- vehicle/gun/unit tree - I don't know would it work with specialist step concept, but I've always liked when I had a possibility to choose which vehicle/gun type to put into a unit
- do you intend to provide gamers with campaign or scenario editor? - maybe that would create a rush of player-created scenarios and campaigns
Thanks for bearing with me. Greetings from Split
jurisnik