ichadwick wrote:Like them. Like the clipped corners of the counters. Anyone else remember having nail clippers used specifically to trim the corners and remove the chaff from wargame pieces?
Indeed I do remember, glad someone caught onto that
Mike Dwyer wrote:I really like the texture you put on the base unit. Since we are steeling ideas here, I shall steel that from you as well. (I suspect we will end up making the same thing in the end)
Yeah I felt they needed some sort of noise on it to mesh well otherwise it looked too clean.
I am finishing up the last of the German units and will probably work on the Russian ones soon, then onto the lesser ones and all the little icons.
I had a bunch of ideas that I wanted to implement, but I couldn't get the python files to recompile right so I am forced to work with images only.
EDIT:
WIP of the Soviets
Symbols so far:
From left to right: Infantry, Cavalry, Mountain Infantry, Motorized Infantry, Mechanized Infantry, Armored
Messing with trying to do Hungarian units:
SS Wip
Ingame of Axis units so far:
Ingame Soviet units so far: