Supply Network button causes Replay to Start
Supply Network button causes Replay to Start
This might be a minor issue, but I've noticed - when trying to put together my AAR - that after checking Supply Network units start to act, even though I didn't press Play or SPACE to fire the replay. It is somewhat a problem when I try to evaluate supply situation and then try to check out specific units, because each time I do so, I need to pause and press Turn Back button. While not a problem in game, this makes watching actual replay a bit annyoing. Just throwing it there to make sure 2x2 Games will know and probably fix if needed/possible.
- Tomislav Uzelac
- 2x2 Games
- Posts: 2211
- Joined: Mon Apr 04, 2011 11:24 pm
- Location: Zagreb, Croatia
Re: Supply Network button causes Replay to Start
I am aware of this, but I can't give you a timeline on the fix. As you say, it's not exactly critical.
There is a workaround though: if you use the hotkey "S", the problem doesn't happen
Cheers!
There is a workaround though: if you use the hotkey "S", the problem doesn't happen
![Wink ;)](./images/smilies/icon_e_wink.gif)
Cheers!
Re: Supply Network button causes Replay to Start
Thanks for the workaround, this will surely help!
I didn't even expect this to be fixed anytime soon (or at all) to be honest, with DLC around the corner and knowing that you're working on a new game already. I was rather aiming at pointing out this bug in case you'll plan on using the same engine in the future, to let you know where to plug the hole in the system. It's good to know you're aware of this.
Good tidings.
I didn't even expect this to be fixed anytime soon (or at all) to be honest, with DLC around the corner and knowing that you're working on a new game already. I was rather aiming at pointing out this bug in case you'll plan on using the same engine in the future, to let you know where to plug the hole in the system. It's good to know you're aware of this.
Good tidings.