Search found 46 matches
- Wed Dec 26, 2012 7:30 pm
- Forum: Technical Support
- Topic: Long start/end turn times
- Replies: 3
- Views: 19629
Re: Long start/end turn times
Ending turns also takes several times longer than in the original game (10 seconds instead of a few). I've run Activity Monitor and for the system total, CPU is 95% idle during player turn while doing nothing, 85% idle during player turn while selecting a unit and moving target reticle, 85% while th...
- Tue Dec 25, 2012 1:34 pm
- Forum: Technical Support
- Topic: Long start/end turn times
- Replies: 3
- Views: 19629
Long start/end turn times
Not sure whether it's present in all versions or only on OS X, but the already somewhat longish scenario load and turn start times of the original game grew significantly longer in Red Turn. Starting every single turn takes about 30 seconds and even ending a turn takes about 10 seconds.
- Wed Dec 12, 2012 11:55 am
- Forum: Unity of Command
- Topic: New rules with the 1.04 version and DLC
- Replies: 4
- Views: 36160
Re: New rules with the 1.04 version and DLC
I think disbanding should instead reduce the final score, not the prestige on hand, i.e. if a player achieves BV with shooting several divisions of his own troops to get them out of the way, he should have a lower final score (and thus lower added campaign prestige) than if he did a DV without self-...
- Tue Dec 11, 2012 8:40 pm
- Forum: Unity of Command
- Topic: Suggestions Thread
- Replies: 132
- Views: 4100340
Re: Suggestions Thread
Volkssturm =/= Volksgrenadiere
- Tue Dec 11, 2012 12:00 pm
- Forum: Unity of Command
- Topic: New rules with the 1.04 version and DLC
- Replies: 4
- Views: 36160
Re: New rules with the 1.04 version and DLC
Do you get negative prestige at the end of the scenario or can you not disband units at all if you lack the prestige?
- Thu Nov 29, 2012 9:37 am
- Forum: Unity of Command
- Topic: Sequels?
- Replies: 4
- Views: 35126
Re: Sequels?
1) Actually there was a war going on in those years with a comparable size, both in terrain and number of dead: the Japanese invasion of mainland China, starting several years before the European war and ending months after it. Unlike the Germans, the Japanese have been launching large scale campaig...
- Tue Nov 20, 2012 8:58 am
- Forum: Unity of Command
- Topic: Prestige useless ?!
- Replies: 8
- Views: 55268
Re: Prestige useless ?!
Two tips for the German campaign: 1) Try getting as much prestige in the first three scenarios as you can, without worrying about BVs, save it all for Stalingrad where you actually need a BV to proceed. At the same time, don't be afraid to spend some prestige on specialist steps right from the start...
- Tue Nov 20, 2012 8:52 am
- Forum: Unity of Command
- Topic: Red Turn DLC - BETA TESTER CALLUP - CLOSED
- Replies: 51
- Views: 608705
Re: Red Turn DLC - BETA TESTER CALLUP
Tiger and T34 exist as specialist steps in the original campaigns.
- Mon Nov 19, 2012 3:00 pm
- Forum: Unity of Command
- Topic: Red Turn DLC - BETA TESTER CALLUP - CLOSED
- Replies: 51
- Views: 608705
Re: Red Turn DLC - BETA TESTER CALLUP
That's a lot of zebras.
- Wed Oct 31, 2012 8:30 pm
- Forum: Unity of Command
- Topic: 2nd Karkov next to impossible
- Replies: 2
- Views: 28541
Re: 2nd Karkov next to impossible
Here is a messy and not too realistic BV you can check for ideas.