Search found 32 matches
- Sun Apr 08, 2012 8:59 am
- Forum: Unity of Command
- Topic: Reorganizing units?
- Replies: 4
- Views: 31540
Re: Reorganizing units?
You cannot deploy them on the map again as a coherrent (sp?) unit. Rather you are disbanding the unit and thus gaining the unit manpower to use as piecemeal re-inforcements from your forcepool without spending prestige. Yes, but how do you add the unit manpower from your force pool to a existing un...
- Sun Apr 08, 2012 7:09 am
- Forum: Unity of Command
- Topic: Reorganizing units?
- Replies: 4
- Views: 31540
Reorganizing units?
I can't seem to get my head around this.
I reorganize a unit that then goes to the force pool, but then for the rest of the game they are on route. On route where, how do I use them? I don't seem to get any options with these at all, and the manual is not much help on this subject.
I reorganize a unit that then goes to the force pool, but then for the rest of the game they are on route. On route where, how do I use them? I don't seem to get any options with these at all, and the manual is not much help on this subject.
- Sat Apr 07, 2012 1:03 pm
- Forum: Unity of Command
- Topic: Easter Sale - Help us spread the word
- Replies: 8
- Views: 45792
Re: Easter Sale - Help us spread the word
Your very welcome.
This game is to good to stay hidden, it needs to be out there. In a game world were 90% of games up for sale, are a load of overpriced crap, UOC is a breath of fresh air.
This game is to good to stay hidden, it needs to be out there. In a game world were 90% of games up for sale, are a load of overpriced crap, UOC is a breath of fresh air.
- Sat Apr 07, 2012 7:24 am
- Forum: Unity of Command
- Topic: Easter Sale - Help us spread the word
- Replies: 8
- Views: 45792
Re: Easter Sale - Help us spread the word
Word spreaded. Do I get a orange?
Re: mods
The unit icons in UOC are a wonderful work of art. All other war games should adopt them. They make the game bright, modern and informative as well as being darn cute.
- Sat Apr 07, 2012 6:07 am
- Forum: Unity of Command
- Topic: Suggestions Thread
- Replies: 132
- Views: 4105439
Re: Suggestions Thread
Update your blog telling us what you and your team are up to now, and also your future plans uoc. People like information about the games lasting appeal and growth before they part with their hard earned money. It gets the community involved and also shows that the project is alive and kicking. It c...
- Fri Apr 06, 2012 4:59 pm
- Forum: Unity of Command
- Topic: Future plans for UOC.
- Replies: 1
- Views: 19585
- Fri Apr 06, 2012 2:55 pm
- Forum: Unity of Command
- Topic: Future plans for UOC.
- Replies: 1
- Views: 19585
Future plans for UOC.
I was just wondering what are your future plans for this fantastic game, and, at some point can you see it growing into a fully fledged war game with artillery, ships, bombers etc: Maybe spanning the entire war? With this engine you have I can imagine you can do some pretty incredible things?
- Thu Apr 05, 2012 7:41 pm
- Forum: Technical Support
- Topic: New user with 2 problems.
- Replies: 2
- Views: 27056
Re: New user with 2 problems.
There is no "End Turn" in the tutorial, that's by design. The button is enabled in normal scenarios. You may be prevented from leaving history mode only if the game was completed , for example if you play a scenario and win. You can still save the game from history mode, and you can repla...
- Thu Apr 05, 2012 6:14 pm
- Forum: Technical Support
- Topic: New user with 2 problems.
- Replies: 2
- Views: 27056
New user with 2 problems.
1 In the tutorial the end turn button does not work.
2 After entering history mode, I cannot get out of it. The continue game button does not work.
The problem seem to be with the same top right button, not lighting up or working.
2 After entering history mode, I cannot get out of it. The continue game button does not work.
The problem seem to be with the same top right button, not lighting up or working.