Search found 28 matches

by Nenad Jalsovec
Sat Nov 19, 2011 5:41 pm
Forum: Unity of Command
Topic: Style and Content
Replies: 10
Views: 44788

Re: Style and Content

I swear I listened attentively when he explained it to me, but I cannot remember one thing atm. Strange... ;) Maybe because there really wasn't a discussion about this :) We only discussed putting in scorched earth / smoke animation after a unit is destroyed. This was dismissed as it would interfer...
by Nenad Jalsovec
Fri Nov 18, 2011 3:42 pm
Forum: Unity of Command
Topic: Unit icon reference chart
Replies: 7
Views: 34053

Re: Unit icon reference chart

It would have been really worrisome if they did the same to the trucks too :shock:
by Nenad Jalsovec
Fri Nov 18, 2011 12:12 pm
Forum: Modding
Topic: mods
Replies: 9
Views: 58130

Re: mods

Yes, it's all intended, especially the chess vibe.
by Nenad Jalsovec
Thu Nov 17, 2011 10:19 pm
Forum: Unity of Command
Topic: Unit icon reference chart
Replies: 7
Views: 34053

Re: Unit icon reference chart

IIRC from back when the look was decided these units were, historically, just nominally "Cavalry" and "Mountain" while in effect they were not much different from ordinary infantry. Hence the same icon.
by Nenad Jalsovec
Thu Nov 17, 2011 9:02 pm
Forum: Modding
Topic: mods
Replies: 9
Views: 58130

Re: mods

To be honest, I favor nato symbols for both; their graphical simplicity and their functionality as a notational system. I was actually initially proposing we use them all the way. But we decided early on that it would be more suitable to go with illustrative counters plus easy moddability.
by Nenad Jalsovec
Thu Nov 17, 2011 8:47 pm
Forum: Unity of Command
Topic: Unit icon reference chart
Replies: 7
Views: 34053

Re: Unit icon reference chart

And i wonder if we will be seeing more unit types in the future. You mean like Hungaro-Romanian Motorized Cavalry? :mrgreen: But seriously, yeah, the concept for icons is to represent the most dominant or recognizable piece of equipment or uniform, so there will surely be some new designs in eventu...
by Nenad Jalsovec
Thu Nov 17, 2011 12:55 pm
Forum: Unity of Command
Topic: Unit icon reference chart
Replies: 7
Views: 34053

Unit icon reference chart

I've posted the unit icon reference chart over at the blog. It's a breakdown of all of the unit types that are in the game. Check it out.
by Nenad Jalsovec
Tue Nov 15, 2011 10:23 am
Forum: Unity of Command
Topic: The Pre-release Thread
Replies: 32
Views: 75696

Re: The Pre-release Thread

The game uses very stable software rendering engine. It should run on any graphics hardware in any resolution, windowed or fullscreen, without problems.
by Nenad Jalsovec
Mon Nov 14, 2011 11:57 pm
Forum: Unity of Command
Topic: The Pre-release Thread
Replies: 32
Views: 75696

Re: The Pre-release Thread

Imperial Dane wrote:Edit: Download's rather slow though.


I don't remember testers complaining about download time. We'll look into it.
by Nenad Jalsovec
Mon Nov 14, 2011 11:51 pm
Forum: Unity of Command
Topic: The Pre-release Thread
Replies: 32
Views: 75696

Re: The Pre-release Thread

Great! Congrats Imperial Dane, you are The Customer Zero :). I hope everything went smooth with the payment for you. Please do report back with first impressions. P. S. Tomislav fell into a release-induced coma. I'm working on reanimating him right now. He should be back among us in a minute... hope...