Search found 12 matches
- Tue Feb 26, 2013 5:02 am
- Forum: Modding
- Topic: Can you mod the shipped with campaign ?
- Replies: 3
- Views: 22452
Re: Can you mod the shipped with campaign ?
I will take that as a no
- Tue Feb 26, 2013 4:59 am
- Forum: Scenarios & AAR
- Topic: No Prestige BV Axis Campaign Strategy
- Replies: 15
- Views: 55549
Re: No Prestige BV Axis Campaign Strategy
Nice work . Maikop was the biggest stumbling block for me too, i ended up doing similar, just got those panzers shooting ahead and threw caution to the wind
- Tue Feb 26, 2013 3:36 am
- Forum: Unity of Command
- Topic: Partisan bug ?
- Replies: 3
- Views: 31570
Re: Partisan bug ?
I think your correct in saying the partisans may have dropped adjacent and then absorbed the supply hexes. I have tried the same when using partisans against jerry but never had the same result even when in the same situation so.. cannot know. Just need to be aware of it i suppose and make sure you ...
- Wed Feb 20, 2013 1:15 am
- Forum: Modding
- Topic: Can you mod the shipped with campaign ?
- Replies: 3
- Views: 22452
Re: Can you mod the shipped with campaign ?
Bueller...Bueller..
- Tue Feb 19, 2013 10:57 pm
- Forum: Unity of Command
- Topic: Partisan bug ?
- Replies: 3
- Views: 31570
Partisan bug ?
Playing the last scenario in the axis campaign, latest version- Stalingrad Campaign. Turn 13 and the partisans chopped the supply route East of Stalingrad by dropping the two partisan moves straight onto a railway hex, i had no unit close enough to stop them in this move as my 'partisan cleaner' was...
- Tue Feb 19, 2013 9:12 pm
- Forum: Unity of Command
- Topic: How do units carry over to the next scenario
- Replies: 3
- Views: 32443
- Tue Feb 19, 2013 12:45 am
- Forum: Unity of Command
- Topic: How do units carry over to the next scenario
- Replies: 3
- Views: 32443
Re: How do units carry over to the next scenario
I do not think units carry over , which is something i miss as i have always tried hard in other war games to hang onto my hardwon vet troops and tank forces. Makes for some gruelling decisions when you have to send a hardened vet unit into a dicey battle where the outcome may be total defeat. Basic...
- Tue Feb 19, 2013 12:35 am
- Forum: Unity of Command
- Topic: Feature Request - Enemy Supply Ranges
- Replies: 5
- Views: 38731
Re: Feature Request - Enemy Supply Ranges
I was thinking FOW would be a nice addition..and an option turn it on or off so you could grade for different skill levels
- Tue Feb 19, 2013 12:33 am
- Forum: Unity of Command
- Topic: Supply Ranges
- Replies: 1
- Views: 25425
Re: Supply Ranges
Don't be scared to put your forces into a non supply hex if it means an encirclement of the enemy or another maneuver that will force their hand, take a supply point or cut their supply route. Yes rail hexes are added automatically :) You can easily see this by moving your unit, select the supply ic...
- Tue Feb 19, 2013 12:23 am
- Forum: Modding
- Topic: Can you mod the shipped with campaign ?
- Replies: 3
- Views: 22452
Can you mod the shipped with campaign ?
I would like to make a few of the scenarios in the campaigns larger map size, add units and reinforcements for both etc.. is this possible ? I just find most of the scenarios are too small and the game is over far too quickly.