[SC] Battle of Kursk - German Offensive

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Wittmann
Cadet
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Joined: Sun Nov 18, 2012 4:28 am

Re: [SC] Battle of Kursk - German Offensive

Unread post by Wittmann »

I don't know anything about the crahslogs for the game.

Sadly it crashes for me too, on occasion, the only fix I have is just restart the game. :(
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Tomislav Uzelac
2x2 Games
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Re: [SC] Battle of Kursk - German Offensive

Unread post by Tomislav Uzelac »

Wittmann wrote: Sadly it crashes for me too, on occasion, the only fix I have is just restart the game. :(
Sorry I forgot to report this: it's an AI bug that we've identified and fixed (thx ante!).

I'm waiting for some other fixes to come through and then I'll release 1.05 with all fixes (this, mac, linux).
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spillblood
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Re: [SC] Battle of Kursk - German Offensive

Unread post by spillblood »

Tomislav Uzelac wrote:
Wittmann wrote: Sadly it crashes for me too, on occasion, the only fix I have is just restart the game. :(
Sorry I forgot to report this: it's an AI bug that we've identified and fixed (thx ante!).

I'm waiting for some other fixes to come through and then I'll release 1.05 with all fixes (this, mac, linux).
Cool! You have mentioned this bug in another thread before. Nice that this will be fixed, will enable us to play scenarios like this and Ostfront 1945 without crashes.
jcgator
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Re: [SC] Battle of Kursk - German Offensive

Unread post by jcgator »

Any estimate as to when the aforementioned patch might be ready?

Still enjoying this great game trying different strategies with the various scenarios.
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spillblood
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Re: [SC] Battle of Kursk - German Offensive

Unread post by spillblood »

jcgator wrote:Any estimate as to when the aforementioned patch might be ready?

Still enjoying this great game trying different strategies with the various scenarios.
You can get even more enjoyment out of the game besides normal replays of the scenarios by trying Multiplayer. If you have any friends who also like wargames, try Hotseat, otherwise Online Multiplayer, but I guess this is a bit more tricky at present if you don't know the other players, because there's no lobby yet, and I think asynchronous play isn't possible yet, but I'm not sure. Comments by the developers would be appreciated.
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Tomislav Uzelac
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Re: [SC] Battle of Kursk - German Offensive

Unread post by Tomislav Uzelac »

jcgator wrote:Any estimate as to when the aforementioned patch might be ready?
Patch released:

viewtopic.php?f=7&t=1925

Cheers! :)
f0r0c0m1c
Second Lieutenant
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Joined: Wed Dec 19, 2012 9:20 am

Re: [SC] Battle of Kursk - German Offensive

Unread post by f0r0c0m1c »

New crash in turn 2 with unity of command 1.04b (steam version).
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jcgator
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Re: [SC] Battle of Kursk - German Offensive

Unread post by jcgator »

This scenario works for me now without crash, (non-Steam version 1.04B). Nice effort!
jcgator
First Lieutenant
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Re: [SC] Battle of Kursk - German Offensive

Unread post by jcgator »

Played scenario first two times with 1.04b and no problems. Then tried again and got "illegal reinforcement" bug after turn one. Played twice since with no crashes.

Curious...........
Arctic-Nation
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Re: [SC] Battle of Kursk - German Offensive

Unread post by Arctic-Nation »

Played this scenario twice, got the illegal reinforcement bug as many times in the first AI turn.
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