Are they built something like this? X are friendly soldiers and * the hex to move to.
Code: Select all
.x..
.*..
.x..
Code: Select all
.x..
.*..
.x..
I'm sorry I don't have time right now beyond what's already in that article. Perhaps after the new game comes out we should share more, in a post-mortem or something, because it's a system that seems to work really well.anpd wrote:Could you give example to what they look like and work?
Yes, absolutely.anpd wrote:Are you using a similar system for your next game?