Ostfront 1943

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Sandmandan
First Lieutenant
Posts: 14
Joined: Fri Sep 09, 2011 2:20 pm

Ostfront 1943

Unread postby Sandmandan » Mon Dec 30, 2013 3:40 pm

Hi Guys

So this is my full front scenario dated at the cancellation of Zitadelle in August 1943.

All forces have been entered with objectives set and supply lines. Only things I need to add are reinforcements and defensive zones for the Wehrmacht. Let me know what you think!
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JeffinMNUSA
Captain
Posts: 28
Joined: Thu Jul 25, 2013 5:53 pm

Re: Ostfront 1943

Unread postby JeffinMNUSA » Mon Dec 30, 2013 9:11 pm

Looks GREAT (though I think that everybody underestimates the strength of the Red Partisan Movement).
JeffinMNUSA
LAter; A lot of freeze ups and crashes.
Later; A GREAT GAME! Wrote a brief review here; http://www.ww2f.com/topic/51773-soviet-offensive-1943/
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war1940
First Lieutenant
Posts: 10
Joined: Sat Dec 28, 2013 11:54 pm

Re: Ostfront 1943

Unread postby war1940 » Wed Jan 01, 2014 1:45 pm

I am going to try this Scenario nice work.
I am the creator of the following scenarios:
The Winter War [Version 1.1 is out! 1.1 link: https://unityofcommand.net/cs/view.php?sid=118]
Battle Battle for Velikiye Luki [Version 1.0] https://unityofcommand.net/cs/view.php?sid=119

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Sandmandan
First Lieutenant
Posts: 14
Joined: Fri Sep 09, 2011 2:20 pm

Re: Ostfront 1943

Unread postby Sandmandan » Wed Jan 01, 2014 2:15 pm

Cheers all.

If you could let me know any improvements that could be added or ideas that can be implemented that would be great.

After playing a few turns for myself it seems as though it may be a little to easy in places for the Russians and to hard for the Germans. Although this may be the fact that in history the Germans had few strategic reserves after the cancellation of Zitadelle.

war1940
First Lieutenant
Posts: 10
Joined: Sat Dec 28, 2013 11:54 pm

Re: Ostfront 1943

Unread postby war1940 » Wed Jan 01, 2014 2:54 pm

True i think you should add some OKH reserve tanks and infantry because the Germans at this stage of the war did actually bring more troops from France (D-Day didn't happen yet) and possibly Africa. You should also give the Germans some prestige to pay for the reserves.
I am the creator of the following scenarios:
The Winter War [Version 1.1 is out! 1.1 link: https://unityofcommand.net/cs/view.php?sid=118]
Battle Battle for Velikiye Luki [Version 1.0] https://unityofcommand.net/cs/view.php?sid=119

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war1940
First Lieutenant
Posts: 10
Joined: Sat Dec 28, 2013 11:54 pm

Re: Ostfront 1943

Unread postby war1940 » Wed Jan 01, 2014 4:44 pm

Sandmandan wrote:Cheers all.

If you could let me know any improvements that could be added or ideas that can be implemented that would be great.

After playing a few turns for myself it seems as though it may be a little to easy in places for the Russians and to hard for the Germans. Although this may be the fact that in history the Germans had few strategic reserves after the cancellation of Zitadelle.


You should make a scenario called Ostfront 1944 as well!
I am the creator of the following scenarios:
The Winter War [Version 1.1 is out! 1.1 link: https://unityofcommand.net/cs/view.php?sid=118]
Battle Battle for Velikiye Luki [Version 1.0] https://unityofcommand.net/cs/view.php?sid=119

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JeffinMNUSA
Captain
Posts: 28
Joined: Thu Jul 25, 2013 5:53 pm

Re: Ostfront 1943

Unread postby JeffinMNUSA » Wed Jan 01, 2014 4:52 pm

Well on my first play I wanted to see how far it could go so I busted the seige of Leningrad and liberated most of the Lenigrad area and even got into the Crimean peninsula just shy of Sevastapol before my 20 turns were up. Maybe you need to add to German reenforcement Strength or maybe the RKKA could have actually accomplished these things in 1943. In all a great game and THANKS!
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Harry_vdk
Major
Posts: 60
Joined: Sat Jun 22, 2013 2:55 pm

Re: Ostfront 1943

Unread postby Harry_vdk » Thu Jan 02, 2014 3:02 pm

Hi,

Some comments on this scenario:
- Nice work, this type of huge scenarios give a nice overview. Its even to bigg for correct fit within the minimap.
- The supply on the finnish side is missing.
- 1 objective have no name and the crimea its to long.
- I can convert this RT map into a BT map for you (exept the bridges) if you wish?

i have not played yet.

Sandmandan
First Lieutenant
Posts: 14
Joined: Fri Sep 09, 2011 2:20 pm

Re: Ostfront 1943

Unread postby Sandmandan » Thu Jan 02, 2014 4:12 pm

Thanks Harry- hope you enjoy playing it. If you have any after thoughts or recommendations after a few plays then please do let me know.

In answer to your points below.
- Finnish supply has now been established with some units being moved around after more research.
- Objectives have been gone through and the one with no name has been updated.
- Supply routes for both Germans and Russians have been amended to reflect the situation.
- The map used is a BT map rather than a RT map (At least that's it looks like!)

Further work completed.
- Some AI Hints added to reflect defensive points on the map and new lines of defense to fall back on.
- Altered additional items such as logistics, air strikes and the like to reflect Russian superiority.
- Have cut done the amount of partisan movements.
- Have increased the amount of German reinforcement points available.

I have also started work on a Ostfront 1944 map with the Wehrmacht having withdrawn from the the Crimea area and with the Russians poised to launch their offensives in early 1944.

war1940
First Lieutenant
Posts: 10
Joined: Sat Dec 28, 2013 11:54 pm

Re: Ostfront 1943

Unread postby war1940 » Thu Jan 02, 2014 8:08 pm

I am glad you decided to create one for 1944! I really enjoy your scenario
I am the creator of the following scenarios:
The Winter War [Version 1.1 is out! 1.1 link: https://unityofcommand.net/cs/view.php?sid=118]
Battle Battle for Velikiye Luki [Version 1.0] https://unityofcommand.net/cs/view.php?sid=119

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