Search found 7 matches

by Davin Valkri
Mon Nov 28, 2011 1:00 am
Forum: Unity of Command
Topic: Safe to buy the game NOW?
Replies: 12
Views: 6545

Re: Safe to buy the game NOW?

The AI is very strong, but other people are always going to be punishingly better Right... and then playing against Ante this gets compounded because he's also the guy who created the AI. Never going to do that again, he's like a one-man axis of evil 8-) Can Ante beat his own AI, or has he created ...
by Davin Valkri
Wed Nov 23, 2011 6:21 am
Forum: Unity of Command
Topic: Perfection?
Replies: 19
Views: 8394

Re: Perfection?

I LOVE this game, but for me the smaller scenarios seem like more of an appetizer. Now I'm hungry for MORE! More units, more space, and more turns to pound the enemy. ;-) Seems once I start giving them a good licking, it's over. This game cries out for a larger campaign. Perhaps not the entire fron...
by Davin Valkri
Fri Nov 18, 2011 12:33 am
Forum: Modding
Topic: mods
Replies: 9
Views: 7977

Re: mods

:(

You know, if the unit icons looked like that, I'm not sure I'd have signed up for the beta. I like the "weird little busts" and the squat little tanks. They're informative and give the game a chess-like atmosphere. Also, (I'm not sure this was the intent, but...) they're kinda cute.
by Davin Valkri
Thu Nov 17, 2011 11:35 am
Forum: Unity of Command
Topic: Tips & Tricks
Replies: 26
Views: 59408

Re: Tips & Tricks

On that note, why use a tank to block up the enemy ZOC? Feel free to use other units, like infantry, to springboard your tank, motorized, and cavalry units into action! Word of warning though--a space like that is inevitably going to be counterattacked by enemy units in the area, and any unit you pu...
by Davin Valkri
Sat Nov 12, 2011 10:51 am
Forum: Unity of Command
Topic: Tips & Tricks
Replies: 26
Views: 59408

Re: Tips & Tricks

That's right, another tip! Objectives in scenarios have turn limits attached to them, indicating when the point worth for those objectives will start to depreciate. Unless you're playing for the BRILLIANT VICTORY (and even in most cases when you are), there's no need to plan your attack such that th...
by Davin Valkri
Thu Nov 10, 2011 7:46 pm
Forum: Unity of Command
Topic: Tips & Tricks
Replies: 26
Views: 59408

Re: Tips & Tricks

Here's another tip:

READ THE MANUAL. It's got lots of explanatory and mechanical fun stuff that can make your game much easier to play!
by Davin Valkri
Mon Nov 07, 2011 10:14 am
Forum: Unity of Command
Topic: UoC cover design
Replies: 12
Views: 6992

Re: UoC cover design

I don't know if I should call it a "cool" cover, since it's supposed to have a mild "Nazi heroic posing" aesthetic, but it is quite nice.

Maybe an alternate Soviet version is in the works? :?: