Counters mod

Post here for questions and discussion about scenario, art and sound modding.
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Danielefc
2x2 Games
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Joined: Thu Nov 24, 2011 10:03 pm

Counters mod

Unread post by Danielefc »


IMPORTANT: As soon as the new "Black Turn" launches I will be making a new thread which will contain all three counters mods (thats right - a third one will be ready the instant the new expansion launches :)). There will also a "complete" version - so that seperate downloads are not required for those who have both expansions and just want 'em all anyway.


THIS THREAD IS NOW UP AND I WILL NO LONGER BE KEEPING THIS ONE UP-TO-DATE!!! SO HEAD OVER TO THE NEW ONE: viewtopic.php?f=37&t=2282



This MOD only works with the base game. Click here for the counters mod for Red Turn. You will need both mods if you want the counters for both the base game and expansion.



Version 1.03b: http://www.gamefront.com/files/22368911 ... t+1.03.rar https://unityofcommand.net/share/UoC%20 ... 201.03.rar



Installation:
-Unzip files
-Place the two folders directly into your UoC directory and overwrite when prompted.
-Thats all there is to it.


Screenshots:

Image
Last edited by Danielefc on Sun Nov 24, 2013 6:56 am, edited 27 times in total.
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Tomislav Uzelac
2x2 Games
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Joined: Mon Apr 04, 2011 11:24 pm
Location: Zagreb, Croatia

Re: Counters mod

Unread post by Tomislav Uzelac »

Yay, more counters... :)

Nenad posted a script that renames the files somewhere on the matrix games forums (in the modding subforum). That should help.
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Danielefc
2x2 Games
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Re: Counters mod

Unread post by Danielefc »

Thanks! That saved me sooooo much time!
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Danielefc
2x2 Games
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Joined: Thu Nov 24, 2011 10:03 pm

Re: Counters mod

Unread post by Danielefc »

1.02 is up - and is probably the final version.

-Corrected folder name of unit_rot (was called unit_rot2) :oops:
-Minor visual tweaks
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Danielefc
2x2 Games
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Joined: Thu Nov 24, 2011 10:03 pm

Re: Counters mod

Unread post by Danielefc »

Okaaay - one more version - be sure to report any wishes or bugs :)


1.03 Changelog:
-New and improved Jäger-Division counter
-Two versions now (see description in OP)
-Removed two unnecessary batchfiles
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Danielefc
2x2 Games
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Re: Counters mod

Unread post by Danielefc »

1.03b link has been repaired.
VonKleist
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Joined: Wed Oct 03, 2012 12:44 am

Re: Counters mod

Unread post by VonKleist »

I didn't think this was going to work for the Mac version of the game, but it did! I like the original busts, but the wargamer in me had a want for Nato symbols.

I really dont have time for this, but it is indeed a fun game.

Thanks!
gunnergoz
Second Lieutenant
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Joined: Thu Dec 20, 2012 4:26 am

Re: Counters mod

Unread post by gunnergoz »

Please put a NATO counters mod out for the DLC because the little toy soldiers and tanks are a deal-breaker for me. I really detest those tiny heads a lot.
fierman
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Joined: Tue Jun 19, 2012 4:06 am

Re: Counters mod

Unread post by fierman »

gunnergoz wrote:Please put a NATO counters mod out for the DLC because the little toy soldiers and tanks are a deal-breaker for me. I really detest those tiny heads a lot.
detest is a big word, but I agree somewhat.. The game is much more playable for me with symbols instead of figurines. I tried replacing a few icons myself, but there are a lot of them, and it looks like a great deal of work to get those right..
michelcharles
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Joined: Thu Dec 20, 2012 10:26 pm

Re: Counters mod

Unread post by michelcharles »

Hi all,

I'm new to this forum and to the game.
Those counters look very nice. I tried to dl the files without success.

It's weird because the links seems to be active but Gamefront keep sending the wrong files.
Any help would be appreciated.

Thanks.
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