I seems to show either a nothing or 1, 2, or 3
This certainly looks to me like the expected casualties of the air-strike e.g. no steps, 1,2 or 3 steps are likely to be destroyed by the attack.
But, unless I'm mistaken, it's actually a 'how tough it will be to attack this target modifier' and the most damage will be caused to a unit with no number displayed and the least to a number 3.
This is the opposite of the usual 'probably casualties' display and so counter-intuitive. Surely it would make sense to show predicted casualties as for other attacks?
Apart from that, and the Eagle's Nest bug I already posted, I've played through the new scenarios and not noticed any issues. Many of the issues I raised in the initial beta-test are resolved and I love the new alternate history scenarios.
So, congratulations, This is a great game!
