Terek besides having low turn count (as many scenarios do) also has small number of troops. This makes for low investment in time for single playthrough. Easy to start and fast to finish scenario. Name is well chosen considering Terek River is dominant geographical feature in it and many solutions lie on bridge building across it.
My first attempt was Decisive Victory and in subsequent attempts I got all kind of results including loss. Brilliant Victory was achieved at 15th attempt and it left me wanting for more!
Probably trying to destroy all Soviet units and achieving Victory would be good personal goal in stand alone scenario mode.
Sure, randomness can spoil the fun sometimes. Especially bad weather at opening moves which was an instant reload (counted as attempt). But in general I had a feeling it requires more skill involved.
The reason why I liked this scenario very much is because it has several approaches to it (which is kind of ironic considering map size and unit count). Process of learning, revealing and trying new approaches was what generated FUN for me.
Some points to note: Ability to capture Ordzhonikidze before it is occupied by Soviet troops, using westernmost bridge, cutting Soviet troops of supply on all three points, easternmost bridge as fastest route to last objective, avoiding fighting in non objective towns, operating out of supply for limited time, using two central bridges for vertical communication line, prolonging supply as far as they can get with Grozny in Soviet hands. Revealing and attempting all this was really fun. At certain instances I forgot about AI capabilities and was cut off supply myself. Number of units is low and still they should operate in two groups. What to assign where!?
My solution consisted tactics of manipulating AI. One tank and 2x German infantry on the west supported by Romanian infantry (nice touch to make it veteran) and two tanks on the east. I would allow AI to cross the river at west by pulling my units and on the east destroy cavalry, build bridge and positioned my two tanks so AI would cross the river to position itself adjacent to them. Lots of overrun followed and tanks returned to supplied area. Most of Soviet units were destroyed by tanks in the open and while strategic points were guarded its surrounding support was destroyed away from it. Tanks on the east would extend their movement and destroyed NKVD infantry in two hits on next turn and enter town being out of supply by then. Eastern group used zone of control rule to its advantage and positioned itself adjacent to Georgian Road before final attacks followed. Veteran and T-34 supported infantries in Grozny and Ordzhonikidze were bypassed not to generate loses.
Now I have to look other people’s approach to it.