Game Play vs Manual (for noobie)

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aRob76
Second Lieutenant
Posts: 5
Joined: Tue Jan 31, 2012 11:44 pm

Game Play vs Manual (for noobie)

Unread postby aRob76 » Fri Feb 03, 2012 8:47 pm

I'm new to UOC and have some questions on how the game played for me during Veronezh vs the manual.
*) Couldn't find the combat shift for rivers defined in manual;
*) Contrary to what I think the manual is saying, unit w/ recon steps are locked when entering enemy ZOC. Comments?
*) Does adding enough steps to standard unit cause it to degrade to green?

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Tomislav Uzelac
2x2 Games
Posts: 1325
Joined: Mon Apr 04, 2011 11:24 pm
Location: Zagreb, Croatia

Re: Game Play vs Manual (for noobie)

Unread postby Tomislav Uzelac » Sat Feb 04, 2012 6:31 pm

Hi aRob, welcome to the forums :-)

aRob76 wrote:*) Couldn't find the combat shift for rivers defined in manual;
*) Does adding enough steps to standard unit cause it to degrade to green?


It looks like the river combat shift is not mentioned, good spotting. Standard units can never degrade to green - the easiest way to think of this is that reinforcement steps are always "standard". Note that green units cannot be "improved" with reinforcements though, and also they cannot be reorganized.

*) Contrary to what I think the manual is saying, unit w/ recon steps are locked when entering enemy ZOC. Comments?


No, they are not locked - if this was the case, their "thunderbolt" AP indicator would turn to grey. The ZOC still does "eat" all of their movement points however, but the unit is left with an unlocked AP, which means it can e.g. leave the ZOC with extended movement if you wish.


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