Dev Diary 3 - Unit Experience

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Ritalingamer
Major
Posts: 97
Joined: Mon Oct 22, 2012 2:05 pm

Dev Diary 3 - Unit Experience

Unread postby Ritalingamer » Fri Jan 29, 2016 3:03 pm

We're back on track with our dev diaries about the next game! :D

Today Tomislav is giving you all a look into how units will gain experience and progress from Green to Elite. We also touch on how experience and promotions tie into the larger campaign. https://unityofcommand.net/blog/2016/01/ ... perienced/

What do you think? What questions do you have about the new system?

ironbmike
First Lieutenant
Posts: 12
Joined: Wed Jul 25, 2012 10:19 pm

Re: Dev Diary 3 - Unit Experience

Unread postby ironbmike » Thu Feb 11, 2016 10:49 pm

I think this is a great change. In the past, even as Germans, human wave assaults with infantry were acceptable just to get wins in time. Obviously that was unrealistic because Germany couldn't afford those losses.

I wonder though, will it be the same format of "attack X in Y turns" or will there be more varied/dynamic scenarios, like defending or dynamic/changing objectives or more strategic options for a more flexible and open-world game for more replayability?

But unit experience like this is a great idea. I can't wait for it.


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