Unity of Command and The Great War
Posted: Mon Aug 04, 2014 12:27 am
Hi guys, it's Matt, longtime fan of the series and social media manager for Unity of Command.
I posed a little question on our Facebook page https://www.facebook.com/unityofcommand that I've wondered about since I started playing Unity of Command a few years ago. And it's just past the 100th anniversary of the outbreak, so it felt appropriate
How well would the Unity of Command system and interface translate to combat a generation earlier in WWI?
Obviously there would be less movement and armor, especially armored divisions, would be radically different - perhaps tanks would only appear as specialist steps?
Would UoC, with its high emphasis on maneuver and supply, even work in a static conflict? What about in the less static Eastern and Middle Eastern fronts?
What do you guys think?
Note: I'm not speaking in any official capacity and, to my knowledge, there has been no discussion of a WWI DLC or sequel. It's just something I'm curious about and want to see if the community comes up with some ideas.
I posed a little question on our Facebook page https://www.facebook.com/unityofcommand that I've wondered about since I started playing Unity of Command a few years ago. And it's just past the 100th anniversary of the outbreak, so it felt appropriate
How well would the Unity of Command system and interface translate to combat a generation earlier in WWI?
Obviously there would be less movement and armor, especially armored divisions, would be radically different - perhaps tanks would only appear as specialist steps?
Would UoC, with its high emphasis on maneuver and supply, even work in a static conflict? What about in the less static Eastern and Middle Eastern fronts?
What do you guys think?
Note: I'm not speaking in any official capacity and, to my knowledge, there has been no discussion of a WWI DLC or sequel. It's just something I'm curious about and want to see if the community comes up with some ideas.