Does this game have CORE units like in Panzer General?
Posted: Mon May 13, 2013 10:24 pm
Hello,
This game feels JUST like Panzer General, a great classic. From the demo, i feel like i could to enjoy this game. It feels just like the original PG but with improvements in most if not all areas. I'm wondering if this game also has the same addictive attribute that PG had. I'm talking about "core" units and "auxiliary" units. In PG a core unit went with you from map to map and accumulated experience; they became you're crack units later and were very valuable in battle. You also had auxiliary units that you could buy, that would only last for that map and you'd loose em.
The addictive attribute that I liked about that was the fact that you got to build and grow your army. You had a lot of vehicles to choose from, cool tanks, inf, arty, aa, etc to buy... Not only did you build up your army by selecting your units, they stayed with you for the entire campaign. How does this game accomplish something similar? I liked having the option to build up my air force, but here it seems an "off map" type of thing. I didn't experience artillery either. I see there are unit attachments. Does this game have the same rewards in this area of the game?. I feel like the demo isn't showing me all things.
Thanks,
Paul
This game feels JUST like Panzer General, a great classic. From the demo, i feel like i could to enjoy this game. It feels just like the original PG but with improvements in most if not all areas. I'm wondering if this game also has the same addictive attribute that PG had. I'm talking about "core" units and "auxiliary" units. In PG a core unit went with you from map to map and accumulated experience; they became you're crack units later and were very valuable in battle. You also had auxiliary units that you could buy, that would only last for that map and you'd loose em.
The addictive attribute that I liked about that was the fact that you got to build and grow your army. You had a lot of vehicles to choose from, cool tanks, inf, arty, aa, etc to buy... Not only did you build up your army by selecting your units, they stayed with you for the entire campaign. How does this game accomplish something similar? I liked having the option to build up my air force, but here it seems an "off map" type of thing. I didn't experience artillery either. I see there are unit attachments. Does this game have the same rewards in this area of the game?. I feel like the demo isn't showing me all things.
Thanks,
Paul