UOC2 - Windows 10 - Crash on Enemy Turn

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funky_trader
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UOC2 - Windows 10 - Crash on Enemy Turn

Unread postby funky_trader » Sat Dec 07, 2019 12:16 am

I'm getting the following crash during the German turn on operation Plunder during the campaign. I'm guessing its related to the fact that at the end of my turn, a two step suppressed Germany infantery unit was somewhow in my territory. I had attacked it using an amphibious crossing (or as I like to call it, battle boat power :D ), it retreated with only two suppressed steps left, then the borders expanded to encapsulate it as my unit crossed the river.

Everything attached
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Tomislav Uzelac
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Re: UOC2 - Windows 10 - Crash on Enemy Turn

Unread postby Tomislav Uzelac » Sat Dec 07, 2019 8:05 am

Thanks for the report! :)

Possibly more than one issue here, actually. We'll be taking a look.

funky_trader
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Re: UOC2 - Windows 10 - Crash on Enemy Turn

Unread postby funky_trader » Sat Dec 07, 2019 9:25 pm

Just restarted the scenario (as the save file is just as the Germans start their turn, and I always got the same error message). Ended up in the same situation. So this bug is 100% reproducible.

Steps:
1) 5th ID (on Mainz) needs an M8 Greyhound specialist step
2) Using 90th ID in scenario Plunder (south of Mainz), airplanes, and other units that can use suppresive fire, weaken 159 ID German infantry
3) 5th ID (on Mainz) does an assault crossing on 159 ID
4) The game engine should resolve the situation as such:
__________a) 159 ID will retreat to the unamed town south of Frankfurt (likely as a two step suppresed unit)
__________b) 5th ID will cross the river
__________c) Due to the M8 Greyhound specialist step, my borders will expand to include the following three hexes:
___________________i. The one on which 5th ID arrived
___________________ii. The one directly south of Frankfurt. No issues there, there are no units with zone of control to contest (159ID is fully suppressed and "weak")
___________________iii. The one with the unamed town. Again, there are no units with zones of control to contest given that 159ID is fully suppressed and "weak"
__________d) The M8 Greyhound is suppressed given that 5th ID just crossed a river
5) 159 ID is now within my borders

It would seem that the check to expand borders is either executed at a time where 159 ID's position hasn't been resolved, thereby allowing the hex to be added to my borders, before 159 ID can retreat. The game crash upon German turn every time since the code is probably not built to handle Germany units in Allied territory :P
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ante
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Re: UOC2 - Windows 10 - Crash on Enemy Turn

Unread postby ante » Mon Dec 09, 2019 2:25 pm

Thank you for reporting this bug. That will be fixed in the next update.

In attachment are repaired saves of campaigns you send, so you can continue, if you want. Probably history will not show good situation for first and second turn, but game should be playable.
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funky_trader
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Re: UOC2 - Windows 10 - Crash on Enemy Turn

Unread postby funky_trader » Mon Dec 09, 2019 11:55 pm

Thanks, I already finished the campaign actually. I had to restart a few times, lowering my score, but no worries. I'll get an even higher one next time!