[updated 30.11.19] Crash on enemy turn on Lumberjack & Undertone

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Sjarlatan
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[updated 30.11.19] Crash on enemy turn on Lumberjack & Undertone

Unread postby Sjarlatan » Sat Nov 30, 2019 6:36 pm

Skjermbilde (486).png


I'm not sure if the crash happened on the enemies first move, or a few moves in.

Playing a normal campaign, maybe the crash happened because of the limitied space the germans had to move on? :P

Edit: Win10!
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Last edited by Sjarlatan on Sat Nov 30, 2019 8:53 pm, edited 1 time in total.

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Sjarlatan
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Re: [updated 30.11.19] Crash on enemy turn on Lumberjack & Undertone

Unread postby Sjarlatan » Sat Nov 30, 2019 6:39 pm

Skjermbilde (488).png


Feels bad man!

The game saved after my turn, so it crashes as soon as I continue the scenario and the enemy turn begins.

This is a "perfect" campaign so far, so restarting the scenario is not an option. Send help. :P
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Tomislav Uzelac
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Re: [updated 30.11.19] Crash on enemy turn on Lumberjack & Undertone

Unread postby Tomislav Uzelac » Sun Dec 01, 2019 11:09 am

It looks to be an AI issue.

The save itself is fine, but the AI is always leading with the same move and so it crashes every time.

Hold on to this save, and you will be able to continue once we fix this (next update hopefully).


Cheers!

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Sjarlatan
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Re: [updated 30.11.19] Crash on enemy turn on Lumberjack & Undertone

Unread postby Sjarlatan » Sun Dec 01, 2019 7:53 pm

Tomislav Uzelac wrote:It looks to be an AI issue.

The save itself is fine, but the AI is always leading with the same move and so it crashes every time.

Hold on to this save, and you will be able to continue once we fix this (next update hopefully).


Cheers!


Thanks boss! :D

ante
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Re: [updated 30.11.19] Crash on enemy turn on Lumberjack & Undertone

Unread postby ante » Mon Dec 02, 2019 11:25 am

It seems like campaign has inconsistent data.
In attachment is campaign with repaired game data. I will check what caused initial problem.

Thank you for posting the bug.
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