Old-Style Graphics?

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MarjaE
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Old-Style Graphics?

Unread postby MarjaE » Sun Mar 07, 2021 11:59 pm

I finally picked up Unity of Command II (for the Mac), and the new perspective, the extra animation, etc. trigger my migraines. I raised similar concerns on the blog, and was assured there would be an option to use old-style graphics. But opening the game, I can't find options to return to old-style graphics, get a top-down view, disable the animation, etc. Are there any such options?

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Tomislav Uzelac
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Re: Old-Style Graphics?

Unread postby Tomislav Uzelac » Mon Mar 08, 2021 6:46 am

Hi, sorry to hear about your issues with the 3D view.

We don't have an option for an old-style view. You could conceivably make the camera more top-down via a mod (by tweaking the camera.a0 and camera.a2 values in config/constants.yml). There is no option for 2D graphics, however, nor for turning off the animations.

If all of this means that you're finding the game impossible to play, please note that Steam will process a refund no questions asked, if you've played the game for under 2 hours.

Cheers!

MarjaE
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Re: Old-Style Graphics?

Unread postby MarjaE » Wed Mar 10, 2021 12:12 am

Thank you. Do you know of any explanation of the camera settings?

I know I also have a lot of trouble with ease in-out animation, so maybe I should tweak the ease times as well.

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Tomislav Uzelac
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Re: Old-Style Graphics?

Unread postby Tomislav Uzelac » Wed Mar 10, 2021 6:13 am


MarjaE
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Re: Old-Style Graphics?

Unread postby MarjaE » Fri Mar 12, 2021 8:33 am

Thank you, but what are the a0 and a2 that you suggested changing? These seem to be common terms in 3-d graphics, but I can't find explanations.

What controls the angle between the camera and the map? I can go with top down and isomorphic, but have trouble with zooming, so I don't know if I can go with the standard perspective view. I would also need to fix distance between camera and map, fix orientation to north, etc. So I should probably set camera min distance and max distance to the same value, perhaps 60 or 45, and camera zoom speed and rotate speed to 0.

What controls the animated circles around each unit?

MarjaE
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Re: Old-Style Graphics?

Unread postby MarjaE » Fri Mar 12, 2021 11:20 pm

Okay, I've tried various fixes, but UOC II crashes with any of them.


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