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unit specificities

Posted: Mon Dec 09, 2019 4:14 pm
by slippr
anywhere I can find what a DD tank and all other unique units can do? I assume DD can cross water with no penalties...

Re: unit specificities

Posted: Mon Dec 09, 2019 5:48 pm
by genBrooks
Hobart Funnies too, but also has engineers characteristic

Re: unit specificities

Posted: Mon Dec 09, 2019 6:05 pm
by slippr
... all other unique units ??

Re: unit specificities

Posted: Sun Dec 22, 2019 9:45 am
by slippr
slippr wrote:... all other unique units ??

bump

Re: unit specificities

Posted: Mon Dec 23, 2019 7:09 am
by Heinlager
DD shermans, Hobarts, marines and i think commandos are active on landings and river crossings. (might not be implemented).
Engineers and Hobarts ignore one level of entrenchment in combat and will remove it in certain attacks. They also suffer less river crossing shifts.
Armor/artillery adds combat shifts on attack when the terrain/entrenchment allows.
Artillery allows suppressive fire and set piece attacks. Also artillery can cause cities to become ruined.
Armor* adds armor for defensive battles only to reduce enemy armor shifts.
Recon captures adjacent hexes outside enemy zone of control.

Everything else is just to add more attack/defence, which shouldn't be underestimated especially for allies.

Re: unit specificities

Posted: Mon Dec 23, 2019 11:00 pm
by slippr
Heinlager wrote:DD shermans, Hobarts, marines and i think commandos are active on landings and river crossings. (might not be implemented).
Engineers and Hobarts ignore one level of entrenchment in combat and will remove it in certain attacks. They also suffer less river crossing shifts.
Armor/artillery adds combat shifts on attack when the terrain/entrenchment allows.
Artillery allows suppressive fire and set piece attacks. Also artillery can cause cities to become ruined.
Armor* adds armor for defensive battles only to reduce enemy armor shifts.
Recon captures adjacent hexes outside enemy zone of control.

Everything else is just to add more attack/defence, which shouldn't be underestimated especially for allies.
:D :D :D