Game Unit Suggestions
Posted: Thu Nov 28, 2019 5:16 pm
I've been Making my way through the campaign on "Normal" and I've noticed a couple of things that I would like to suggest for how units are structured.
So I appreciate the difference between a smaller Combat Command for the US 2nd and 3rd Armored units, since these were the large US armored divisions during the war (twice as many tanks). However, I've noticed that the 1st Armored Division doesn't get the same treatment, even though before it landed in Italy, it was also of the same size as the 2nd and 3rd Armored. This is obviously really only an issue in the Tunis battle, but if you're thinking of expanding to map out Operation Torch it could be something to change (though I'm not sure if that would cause continuity issues for the unit in Italy, but it doesn't seem a major issue to just treat the landing of the 1st Armored as a new unit history).
Expanding on the idea of Combat Commands, I feel like the brigade size units in game (and the Regimental Combat Teams) should get the same treatment. During the setup portion of the battles, I've noticed that I can increase the size of a brigade to full division level, and I can also assign as many support battalions as a division. Limiting these to the same treatment as the combat commands could also open the door to simulating smaller operational battles that could use regiments and brigades as the base unit size (again, thinking of Torch, but there's plenty of other battles that could be set to this smaller scale).
Finally, I'm a little miffed about the potential size of German armored divisions. SS Panzer divisions were definitely larger and more robust (mostly in terms of support battalions, but also in base size), but the regular panzer divisions were usually only 6 battalions in size. They should be limited at most to the same size as a US Armored Division - I've been tired of watching size 4 Panzer Divisions increase to size 7 in a city just as I've started to make a push to capture. I know a lot of this is likely due to game balancing efforts, but this is just a suggestion to limit the power of the German Panzer divisions just a bit in the campaign.
So I appreciate the difference between a smaller Combat Command for the US 2nd and 3rd Armored units, since these were the large US armored divisions during the war (twice as many tanks). However, I've noticed that the 1st Armored Division doesn't get the same treatment, even though before it landed in Italy, it was also of the same size as the 2nd and 3rd Armored. This is obviously really only an issue in the Tunis battle, but if you're thinking of expanding to map out Operation Torch it could be something to change (though I'm not sure if that would cause continuity issues for the unit in Italy, but it doesn't seem a major issue to just treat the landing of the 1st Armored as a new unit history).
Expanding on the idea of Combat Commands, I feel like the brigade size units in game (and the Regimental Combat Teams) should get the same treatment. During the setup portion of the battles, I've noticed that I can increase the size of a brigade to full division level, and I can also assign as many support battalions as a division. Limiting these to the same treatment as the combat commands could also open the door to simulating smaller operational battles that could use regiments and brigades as the base unit size (again, thinking of Torch, but there's plenty of other battles that could be set to this smaller scale).
Finally, I'm a little miffed about the potential size of German armored divisions. SS Panzer divisions were definitely larger and more robust (mostly in terms of support battalions, but also in base size), but the regular panzer divisions were usually only 6 battalions in size. They should be limited at most to the same size as a US Armored Division - I've been tired of watching size 4 Panzer Divisions increase to size 7 in a city just as I've started to make a push to capture. I know a lot of this is likely due to game balancing efforts, but this is just a suggestion to limit the power of the German Panzer divisions just a bit in the campaign.