Unusable steps in HQ reserves

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funky_trader
Major
Posts: 62
Joined: Sat Oct 17, 2015 4:35 pm

Re: Unusable steps in HQ reserves

Unread postby funky_trader » Thu Dec 05, 2019 1:47 am

Further to having a ton of useless steps in one HQ, here's a maddening example. On the last turn of Battle of the Bulge, a few of my units got attacked by the Germans in the Haguenau sector, generating a lot of stragglers. As I had secured all of the bonus objectives, I just decided to end the scenario (sighing all the while that the AI's behaviour is really weird to assault mindlessly my units that come too close to their trigger zone). However, all stragglers got consolidated to the 7th army HQ for the next scenario in Lumberjack and Undertone, even though I'm pretty sure some of those stragglers belonged to units from 3rd army that I had rushed to help defend the sector. So now I have a ton of steps and only one units that can actually use them. Note that I have several units in 1st and 3rd army that need reinforcement, but that can't be done

Or perhaps it's because some of the units under 7th army got swiched to 3rd/1st, but their stragglers still got assigned to 7th?

In any case, stragglers and reserve steps need to belong to a common pool, the HQ-specific unit poot should simply be removed. Not only will it solve this issue, but it will be less micromanagement than to click on each HQ to see which one has which steps (end scenario at the Elbe with 5-6 HQ is a nightmare to check for steps)

Another question. By now, I have burned through all specialist steps from SHAEF reserve (payable with prestige). Do these ever replenish?
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