Structure

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r3ev
Cadet
Posts: 3
Joined: Sun Sep 12, 2021 9:48 pm

Structure

Unread postby r3ev » Thu Sep 30, 2021 2:30 pm

Hi,

is there anyone who can explain the structure of files related to the units?
What do I have to do to create a new unit?

cheers r3ev

TheLastSterling
First Lieutenant
Posts: 10
Joined: Sat Apr 04, 2015 6:26 am

Re: Structure

Unread postby TheLastSterling » Wed Nov 10, 2021 12:47 pm

Sorry for the late response.

To start, UoC's mod folder file path should be: AppData\Local\.uoc2\_packages\ Here you should add your mod folder.

Inside your mod folder you'll need 3 things:

\data\entity_types\unit_types This is where your unit file should be in.

\assets\models This is where your unit model file should be in

assets\surfaces\unit\(Your Unit) This is where your unit portrait file should be in

assets\textures\model_d This is where your unit texture file should be in


You'll need at minimum to have those mentioned above. The game will crash without them.

r3ev
Cadet
Posts: 3
Joined: Sun Sep 12, 2021 9:48 pm

Re: Structure

Unread postby r3ev » Tue Nov 30, 2021 7:47 am

Thanks for this info. :D