Re: Kursk-Orel singleplayer beta - UPDATED 3/2
Posted: Mon Feb 03, 2014 11:15 am
So - I've reworked the way the german supply is set up. The German forces in Bryansk are now totally dependant upon supplies arriving from Smolensk. This was achieved by moving the Orel Salient supply source further east so that it is now just north of Orel. This also means that if the player looses Orel then the forces attacking Kursk from the north will be cut off from supply - thus Orel is now an important city - without having to add more objectives by placing partisans.
The only drawback to this is that if the player holds Orel but looses Chotynetz then the forces north of Kursk are still in supply. However since Chotynetz is an objective no victory can be achieved if this location is lost. As such i decided that this was the least problematic solution.
All in all I like the feel of the whole thing much more this way.
Alot of other changes have also been made:
--Changes to objetive turn limits (I am unsure if setting Kursk to turn 5 is too lenient...)
--Added/changed specialists to some Soviet units and re-inforcements
--AI tweaks
--Also changed German supply in the south - breaking up the entrenched infantry should be a very dangerous undertaking now
This new version is uploaded to the first post of this thread.
Any feedback or replays are most welcome!!
The only drawback to this is that if the player holds Orel but looses Chotynetz then the forces north of Kursk are still in supply. However since Chotynetz is an objective no victory can be achieved if this location is lost. As such i decided that this was the least problematic solution.
All in all I like the feel of the whole thing much more this way.
Alot of other changes have also been made:
--Changes to objetive turn limits (I am unsure if setting Kursk to turn 5 is too lenient...)
--Added/changed specialists to some Soviet units and re-inforcements
--AI tweaks
--Also changed German supply in the south - breaking up the entrenched infantry should be a very dangerous undertaking now
This new version is uploaded to the first post of this thread.
Any feedback or replays are most welcome!!