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Re: [SC] Battle of Kursk - German Offensive

Posted: Wed Jan 23, 2013 4:25 am
by Wittmann
I don't know anything about the crahslogs for the game.

Sadly it crashes for me too, on occasion, the only fix I have is just restart the game. :(

Re: [SC] Battle of Kursk - German Offensive

Posted: Thu Jan 24, 2013 11:14 am
by Tomislav Uzelac
Wittmann wrote:Sadly it crashes for me too, on occasion, the only fix I have is just restart the game. :(


Sorry I forgot to report this: it's an AI bug that we've identified and fixed (thx ante!).

I'm waiting for some other fixes to come through and then I'll release 1.05 with all fixes (this, mac, linux).

Re: [SC] Battle of Kursk - German Offensive

Posted: Thu Jan 24, 2013 12:44 pm
by spillblood
Tomislav Uzelac wrote:
Wittmann wrote:Sadly it crashes for me too, on occasion, the only fix I have is just restart the game. :(


Sorry I forgot to report this: it's an AI bug that we've identified and fixed (thx ante!).

I'm waiting for some other fixes to come through and then I'll release 1.05 with all fixes (this, mac, linux).

Cool! You have mentioned this bug in another thread before. Nice that this will be fixed, will enable us to play scenarios like this and Ostfront 1945 without crashes.

Re: [SC] Battle of Kursk - German Offensive

Posted: Wed Feb 20, 2013 7:57 pm
by jcgator
Any estimate as to when the aforementioned patch might be ready?

Still enjoying this great game trying different strategies with the various scenarios.

Re: [SC] Battle of Kursk - German Offensive

Posted: Sun Feb 24, 2013 9:11 pm
by spillblood
jcgator wrote:Any estimate as to when the aforementioned patch might be ready?

Still enjoying this great game trying different strategies with the various scenarios.

You can get even more enjoyment out of the game besides normal replays of the scenarios by trying Multiplayer. If you have any friends who also like wargames, try Hotseat, otherwise Online Multiplayer, but I guess this is a bit more tricky at present if you don't know the other players, because there's no lobby yet, and I think asynchronous play isn't possible yet, but I'm not sure. Comments by the developers would be appreciated.

Re: [SC] Battle of Kursk - German Offensive

Posted: Tue Mar 05, 2013 7:21 pm
by Tomislav Uzelac
jcgator wrote:Any estimate as to when the aforementioned patch might be ready?


Patch released:

viewtopic.php?f=7&t=1925

Cheers! :)

Re: [SC] Battle of Kursk - German Offensive

Posted: Fri Mar 08, 2013 11:55 am
by f0r0c0m1c
New crash in turn 2 with unity of command 1.04b (steam version).

Re: [SC] Battle of Kursk - German Offensive

Posted: Sun Mar 10, 2013 1:51 pm
by jcgator
This scenario works for me now without crash, (non-Steam version 1.04B). Nice effort!

Re: [SC] Battle of Kursk - German Offensive

Posted: Mon Mar 18, 2013 11:51 pm
by jcgator
Played scenario first two times with 1.04b and no problems. Then tried again and got "illegal reinforcement" bug after turn one. Played twice since with no crashes.

Curious...........

Re: [SC] Battle of Kursk - German Offensive

Posted: Fri Aug 02, 2013 8:38 pm
by Arctic-Nation
Played this scenario twice, got the illegal reinforcement bug as many times in the first AI turn.