UOCPatch

Post here for questions and discussion about scenario, art and sound modding.
Pannoniae
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Re: UOCPatch

Unread postby Pannoniae » Fri Jun 08, 2018 8:37 am

and here comes my rant about things (which sadly do not change)... I respect the devs' wishes in any circumstances... and good luck for the new game... but after seeing no updates or new game soon, I've spent 2016 to 2018 doing this... and it got ruined in one day... it is sad to see people do not like innovation... for example I've solved a thing you could not because lack of time... to name, showing supply for both sides... and you destroyed my work.

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Re: UOCPatch

Unread postby Pannoniae » Fri Jun 08, 2018 8:37 am

and by the way, you are welcome :)

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Tomislav Uzelac
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Re: UOCPatch

Unread postby Tomislav Uzelac » Fri Jun 08, 2018 8:44 am

I'm sorry you feel you've wasted your time, but you could have asked in advance. I would've said "no" in 2016 just the same ;)

At any rate, I really do respect your technical achievement. Note that you can still do "binary" mods, as I posted earlier in this thread (if you can figure out the technical part that is. I have no idea myself).

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Re: UOCPatch

Unread postby Pannoniae » Fri Jun 08, 2018 8:46 am

and neither I have any idea. By the way, I could have said "fuck you" and not take down anything and probably I'd get banned, and so on. And I would not care because I hate my life.
But did not do this because I love the game.

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Re: UOCPatch

Unread postby Pannoniae » Fri Jun 08, 2018 8:47 am

but anything I do just gets hated on... and this is really depressing, sadly :)

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Tomislav Uzelac
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Re: UOCPatch

Unread postby Tomislav Uzelac » Fri Jun 08, 2018 8:49 am

Yeah let's not go there (bans, controversy etc), this has always been a super nice community, and this is rare in gaming.

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Re: UOCPatch

Unread postby Pannoniae » Fri Jun 08, 2018 8:50 am

but only because this is a strategy game, and community is small. If you would have 20 people browsing the forum at one time, that would not be the case. (See HoI4, similar but much larger)

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Re: UOCPatch

Unread postby Pannoniae » Fri Jun 08, 2018 8:51 am

BTW idea: why wouldn't you just compile what I send you? :D

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Tomislav Uzelac
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Re: UOCPatch

Unread postby Tomislav Uzelac » Fri Jun 08, 2018 8:54 am

It's a super small team, and we're genuinely too busy to do anything but UoC2.

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Re: UOCPatch

Unread postby Pannoniae » Fri Jun 08, 2018 8:58 am

and sadly that is the problem... :(
You do not do anything, and when others do it, "take it down". I know there exists something called "copyright" and "intellectual property", but sadly those systems are REALLY broken.

IMHO just abandon UoC1 if that is the case... I remember something long ago about updating the game to 2.7 and fixing a few bugs... but as I see, you are working hard on 2.
BTW I was looking into the bug with towed suppression steps this morning, but due to these events, cancelled the work