Aggressive AI?

Post here for questions and discussion about scenario, art and sound modding.
DP Blitzer
Posts: 1
Joined: Sat Jul 13, 2013 2:43 pm

Aggressive AI?

Unread postby DP Blitzer » Tue Aug 06, 2013 11:19 am

I'm trying to make the AI the aggressor in some of the scenarios. For instance, taking Operation Uranus and making the Soviet the AI player.

Any idea on how to create Hints that simulate an all-out (or even a limited) offensive?

The best I can manage is limited attacks with armored units supported by about 1/4 of the available infantry for a few turns.