Minor bug causes crash on launch for Mac

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eliterrell
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Posts: 1
Joined: Sat Jun 09, 2012 2:20 pm

Minor bug causes crash on launch for Mac

Unread postby eliterrell » Wed Jun 20, 2012 5:21 pm

Hi. Good game, just wanted to report a minor issue I noticed.

On my Mac, if you launch Unity of Command and then switch to another application while it is on the splash screen, the game crashes. I think it's messing up when it tries to go full screen. Here's what the log looks like.

Code: Select all

Traceback (most recent call last):
  File "/Applications/Unity of Command.app/Contents/Resources/__boot__.py", line 39, in <module>
    _run('uoc.py')
  File "/Applications/Unity of Command.app/Contents/Resources/__boot__.py", line 36, in _run
    execfile(path, globals(), globals())
  File "/Applications/Unity of Command.app/Contents/Resources/uoc.py", line 96, in <module>
    mwin.toggleFullScreen_(None)
AttributeError: 'NoneType' object has no attribute 'toggleFullScreen_'
 


Anyway, I doubt this will be a problem for most but I'm hyperactive so the third time this happened I went and figured out how to reproduce it.

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Tomislav Uzelac
2x2 Games
Posts: 1336
Joined: Mon Apr 04, 2011 11:24 pm
Location: Zagreb, Croatia

Re: Minor bug causes crash on launch for Mac

Unread postby Tomislav Uzelac » Thu Jun 21, 2012 11:43 am

Hi Eli, thanks for reporting this. I agree it's not critical, but we're still going to look into it.

Cheers! :)


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