Game Crash

Post your technical problems here.
atchn
Cadet
Posts: 4
Joined: Sun Dec 04, 2011 9:57 pm

Game Crash

Unread postby atchn » Sun Dec 04, 2011 10:02 pm

Great game, I'm having lots of fun playing it.

I am currently playing the axis campaign and I am poised to capture Stalingrad when the game crash on the Soviet turn. The crash log is copied below. Is there anyway to fix this or will I just have to start the scenario over (this is one reason a save game option would nice)?

Traceback (most recent call last):
File "uoc.py", line 147, in <module>
File "widgets\app.pyo", line 33, in Run
File "widgets\root.pyo", line 642, in Mainloop
File "dispatch\dispatcher.pyo", line 349, in send
File "dispatch\robustapply.pyo", line 47, in robustApply
File "widgets\app.pyo", line 83, in Slot_ANIMATE_cr
File "coroutine.pyo", line 55, in switch
File "game\app.pyo", line 1296, in _cr_observer_ai
File "ai\ai.pyo", line 259, in real_tick
File "ai\ai.pyo", line 299, in play_move
File "ai\sequence.pyo", line 46, in play_move
File "game\state.pyo", line 48, in wrapper
File "game\state.pyo", line 1871, in Move
File "game\state.pyo", line 525, in apply_action_record
File "game\state.pyo", line 1879, in check_move
File "game\state.pyo", line 2406, in move_traverse
RuntimeError: illegal move

ante
2x2 Games
Posts: 67
Joined: Tue Apr 05, 2011 2:37 pm
Location: Zagreb, Croatia

Re: Game Crash

Unread postby ante » Sun Dec 04, 2011 10:08 pm

Thank you for posting a bug.

Campaign is auto-saved. You can continue playing from where it crashed.

Can you, please, post a game from campaign directory. File is named 05_stalingrad.usg.

Thank you.

atchn
Cadet
Posts: 4
Joined: Sun Dec 04, 2011 9:57 pm

Re: Game Crash

Unread postby atchn » Sun Dec 04, 2011 10:29 pm

Thanks for the prompt reply. I have tried to continue the scenario, but it always crashes at the exact same spot - at the first Soviet move. Anyway, the save game file is attached below.
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ante
2x2 Games
Posts: 67
Joined: Tue Apr 05, 2011 2:37 pm
Location: Zagreb, Croatia

Re: Game Crash

Unread postby ante » Sun Dec 04, 2011 10:39 pm

Thank you very much for this game. This is one bug I couldn't reproduce. It happened once before, but there was no game to reproduce it.

I will see if I can make some cutting in this game so that you can proceed to play it.

In any case you can backup (copy) this scenario, or whole campaign, if you want to continue from some point.

atchn
Cadet
Posts: 4
Joined: Sun Dec 04, 2011 9:57 pm

Re: Game Crash

Unread postby atchn » Sun Dec 04, 2011 10:46 pm

Hmmm, interesting. I wonder what the problem was? Thanks for taking a look at it.

ante
2x2 Games
Posts: 67
Joined: Tue Apr 05, 2011 2:37 pm
Location: Zagreb, Croatia

Re: Game Crash

Unread postby ante » Sun Dec 04, 2011 10:55 pm

I think that I located a problem :-) It will go in first update.
Check this version of game. I moved unit that caused problem far away. It is not a problem with playing since you are just to finish this game.
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atchn
Cadet
Posts: 4
Joined: Sun Dec 04, 2011 9:57 pm

Re: Game Crash

Unread postby atchn » Sun Dec 04, 2011 11:11 pm

Stalingrad captured! Thanks for help.

ante
2x2 Games
Posts: 67
Joined: Tue Apr 05, 2011 2:37 pm
Location: Zagreb, Croatia

Re: Game Crash

Unread postby ante » Sun Dec 04, 2011 11:30 pm

Thank you once more.
Now it looks simple, 2 lines of code, but without this game there was no way to find it :-)