Graphical bug with towed steps

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Second Lieutenant
Posts: 5
Joined: Wed Feb 08, 2017 5:49 pm

Graphical bug with towed steps

Unread postby LtCol » Thu Apr 13, 2017 5:17 pm

There is a graphical bug in the game that hasn't been mentioned yet, according to the forum search function.

When you move a unit with a towed specialist step, this specialist step becomes suppressed for the remainder of the turn. For such a unit with a suppressed towed step, the steps are shown incorrectly in the unit info box and the battle info box. In the unit info box the towed specialist step is shown suppressed, but also a regular step is shown suppressed. In the losses section of the battle info box the towed step is shown unsuppressed and a regular step is shown suppressed.

On the map the unit is shown correctly and the battle calculation is correct. This happens only when the unit has 6 or 7 regular steps, not with 5 or less, probably because all the towed specialist steps are in position 6 when on attack. My version is 1.04d.

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Tomislav Uzelac
2x2 Games
Posts: 1336
Joined: Mon Apr 04, 2011 11:24 pm
Location: Zagreb, Croatia

Re: Graphical bug with towed steps

Unread postby Tomislav Uzelac » Thu Apr 13, 2017 5:57 pm

Heh, you're right. I've added it to my todo list. Thanks for the report! :D

I've attached a screenshot of the thing.

I have a couple more issues on that UoC1 todo list, and the plan is to get them all fixed when we roll out the "long term support" version of UoC1. No firm date on that yet, new game takes priority for the moment.


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Posts: 56
Joined: Fri Jul 03, 2015 2:13 pm
Location: Budapest

Re: Graphical bug with towed steps

Unread postby Pannoniae » Fri Jun 08, 2018 10:51 am

I fixed it, but I can not share it due to copyright and similar stuff.

Best regards,
me and my shell :)