Game Crashing to Desktop
Posted: Sat Jun 28, 2014 1:24 am
Recently purchased and installed with no issues. I decided to play from the start of the war to the end, so I selected the Black Turn DLC campaign. I selected Army Group North and as it loads the first mission or campaign overview (not sure which since I haven't gotten that far) it crashes to desktop.
Here is the crash report (nice feature btw):
Traceback (most recent call last):
File "uoc.py", line 153, in <module>
File "widgets\app.pyo", line 33, in Run
File "widgets\root.pyo", line 691, in Mainloop
File "dispatch\dispatcher.pyo", line 349, in send
File "dispatch\robustapply.pyo", line 47, in robustApply
File "widgets\app.pyo", line 83, in Slot_ANIMATE_cr
File "coroutine.pyo", line 55, in switch
File "game\app.pyo", line 519, in _cr_new_cmp
File "game\app.pyo", line 700, in _setup_cmp
File "game\state.pyo", line 98, in New
File "game\state.pyo", line 84, in _init
File "weather.pyo", line 54, in load
File "common.pyo", line 75, in csv_to_array
ValueError: invalid literal for int() with base 10: ''
Traceback (most recent call last):
File "uoc.py", line 153, in <module>
File "widgets\app.pyo", line 33, in Run
File "widgets\root.pyo", line 691, in Mainloop
File "dispatch\dispatcher.pyo", line 349, in send
File "dispatch\robustapply.pyo", line 47, in robustApply
File "widgets\app.pyo", line 83, in Slot_ANIMATE_cr
File "coroutine.pyo", line 55, in switch
File "game\app.pyo", line 519, in _cr_new_cmp
File "game\app.pyo", line 700, in _setup_cmp
File "game\state.pyo", line 98, in New
File "game\state.pyo", line 84, in _init
File "weather.pyo", line 54, in load
File "common.pyo", line 75, in csv_to_array
ValueError: invalid literal for int() with base 10: ''
Here is the crash report (nice feature btw):
Traceback (most recent call last):
File "uoc.py", line 153, in <module>
File "widgets\app.pyo", line 33, in Run
File "widgets\root.pyo", line 691, in Mainloop
File "dispatch\dispatcher.pyo", line 349, in send
File "dispatch\robustapply.pyo", line 47, in robustApply
File "widgets\app.pyo", line 83, in Slot_ANIMATE_cr
File "coroutine.pyo", line 55, in switch
File "game\app.pyo", line 519, in _cr_new_cmp
File "game\app.pyo", line 700, in _setup_cmp
File "game\state.pyo", line 98, in New
File "game\state.pyo", line 84, in _init
File "weather.pyo", line 54, in load
File "common.pyo", line 75, in csv_to_array
ValueError: invalid literal for int() with base 10: ''
Traceback (most recent call last):
File "uoc.py", line 153, in <module>
File "widgets\app.pyo", line 33, in Run
File "widgets\root.pyo", line 691, in Mainloop
File "dispatch\dispatcher.pyo", line 349, in send
File "dispatch\robustapply.pyo", line 47, in robustApply
File "widgets\app.pyo", line 83, in Slot_ANIMATE_cr
File "coroutine.pyo", line 55, in switch
File "game\app.pyo", line 519, in _cr_new_cmp
File "game\app.pyo", line 700, in _setup_cmp
File "game\state.pyo", line 98, in New
File "game\state.pyo", line 84, in _init
File "weather.pyo", line 54, in load
File "common.pyo", line 75, in csv_to_array
ValueError: invalid literal for int() with base 10: ''