Search found 79 matches

by aesqe
Thu Jan 23, 2014 1:19 pm
Forum: Community Scenarios
Topic: Community Scenarios Manager
Replies: 28
Views: 88793

Re: Community Scenarios Manager

I've added the start date to the manager: it's displayed under each scenario and you can use it to sort the scenario list. It's automatically extracted from the uploaded scenario file. I've also created a help page (https://unityofcommand.net/cs/help.php) with the instructions from the FAQ. Is the i...
by aesqe
Sat Jan 11, 2014 7:16 pm
Forum: Community Scenarios
Topic: Community Scenarios Manager
Replies: 28
Views: 88793

Re: Community Scenarios Manager

@Harry_vdk: I'll get on it on Monday, thanks for the suggestions :) @HolyDeath & @MarkTusa: please see this answer on our FAQ Wiki page: https://unityofcommand.net/wiki/FAQ#Where_are_my_user_scenarios_located.3F (just place the downloaded scenario files into that folder and load them from the ma...
by aesqe
Tue Jan 07, 2014 12:00 pm
Forum: Technical Support
Topic: User Scenario list empty
Replies: 2
Views: 15907

Re: User Scenario list empty

Hi Leopold :) the scenarios should be in "/Users/xxxxxx/Library/Application Support/Unity of Command/user/scenarios" folder, not in "/Users/xxxxxx/Library/Application Support/Unity of Command/user/UoC User Scenarios". Please try moving the files into the "scenarios" fol...
by aesqe
Sun Dec 22, 2013 1:15 pm
Forum: Technical Support
Topic: Black Turn - Restart Scenario
Replies: 3
Views: 17358

Re: Black Turn - Restart Scenario

If you want to restart/replay a single scenario within a campaign, then all the scenarios you've played after that one will be reset - that's by design.

If you're not satisfied with your score in a particular scenario, replay it right away, or practice outside campaign first ;)
by aesqe
Wed Dec 18, 2013 10:15 am
Forum: Technical Support
Topic: Cursor Flickering
Replies: 5
Views: 20968

Re: Cursor Flickering

@luczed: I'm sorry, but I really don't know why this is happening to you :/

I searched the web for some answers, and usually people who've had this problem conclude that it's a buggy graphics card driver.
by aesqe
Wed Dec 18, 2013 9:58 am
Forum: Modding
Topic: Black Turn maps with original or Red Turn units
Replies: 7
Views: 21353

Re: Black Turn maps with original or Red Turn units

@Polish Sausage: unfortunately no :/
by aesqe
Fri Dec 13, 2013 10:13 am
Forum: Technical Support
Topic: Cursor Flickering
Replies: 5
Views: 20968

Re: Cursor Flickering

@luczed: when you say "previous version", do you mean that this started to happen after you've updated Unity of Command to a newer version?

Does the flickering happen in both windowed and fullscreen mode?
by aesqe
Thu Dec 12, 2013 1:12 pm
Forum: Modding
Topic: Black Turn map with Red Turn Units
Replies: 2
Views: 16634

Re: Black Turn map with Red Turn Units

@Mannerheim: I've created a new sticky topic with links to scenarios files that you can use.

See here: viewtopic.php?f=37&t=2302

cheers ;)
by aesqe
Thu Dec 12, 2013 1:10 pm
Forum: Modding
Topic: Black Turn maps with original or Red Turn units
Replies: 7
Views: 21353

Black Turn maps with original or Red Turn units

Hi everyone :) here are two scenarios, both using new maps from Black Turn; one is using units from the original campaign, and the other one units from Red Turn. You'll need Black Turn for both scenarios, plus Red Turn for... Well, it's obvious, right? Let me know if these aren't working for you! Br...
by aesqe
Wed Dec 11, 2013 1:21 pm
Forum: Unity of Command
Topic: Reviews and other links about Unity of Command
Replies: 34
Views: 271863

Re: Reviews and other links about Unity of Command

added Black Turn links