Search found 20 matches

by willgamer
Sat Nov 26, 2011 4:22 pm
Forum: Unity of Command
Topic: Possible request for History Mode
Replies: 3
Views: 15960

Possible request for History Mode

I save a completed game. Later I reload it in History Mode; the end of the game comes up. If I want to replay from the beginning, I must click "back one turn (PgUp)" for twice the number of completed turns (one click per side/turn). I don't see a 1-click way to jump to the start. Am I miss...
by willgamer
Wed Nov 23, 2011 7:22 pm
Forum: Unity of Command
Topic: Perfection?
Replies: 19
Views: 39987

Re: Perfection?

Without a doubt, a poll will show up on this eventually, but my preference would be for scenarios of about the same size to cover other theaters/battles.

This would include, but is not limited to, Poland, France, D-Day, Cobra, Ardennes '44, Africa, Italy, and (not WW2) Korea. :mrgreen:
by willgamer
Sat Nov 19, 2011 11:24 pm
Forum: Unity of Command
Topic: Rite of Passage... Crimea
Replies: 3
Views: 17121

Re: Rite of Passage... Crimea

I am still unable to duplicate your results, I can destroy kerch but never seem to have enough movement points to enter the city... it seems now that i am "learning how to play" i seem to be worse than before when playing the other scenarios I am so worried about securing supply lines tha...
by willgamer
Sat Nov 19, 2011 4:29 am
Forum: Technical Support
Topic: supply bug
Replies: 1
Views: 15522

Re: supply bug

check the weather.....
by willgamer
Fri Nov 18, 2011 3:36 pm
Forum: Unity of Command
Topic: Rite of Passage... Crimea
Replies: 3
Views: 17121

Rite of Passage... Crimea

Argueably, the single biggest difference to otherwise similar wargames is the "ZOCs do NOT extend across front lines" rule. As such, acheiving a brilliant victory in the Crimea scenario, perhaps almost inadvertantly (see devs comments in the Cremea thread- https://unityofcommand.net/forums...
by willgamer
Thu Nov 17, 2011 3:39 pm
Forum: Unity of Command
Topic: Supply bug or pilot error?
Replies: 1
Views: 11718

Supply bug or pilot error?

It appears that the combination of a railroad thru swamp in muddy weather stops supply (see attached save); WAD?
by willgamer
Wed Nov 16, 2011 5:09 pm
Forum: Unity of Command
Topic: No move take back & no saves?
Replies: 27
Views: 79324

Re: No move take back & no saves?

I believe that is probably the best way to play this game in fact. Play a few scenarios first: tutorial, introductory, one or two from the "easy" group. Then jump into the campaign and just keep reloading when you get stuck... either because you need a DV/BV or simply to accumulate more p...
by willgamer
Tue Nov 15, 2011 9:30 pm
Forum: Unity of Command
Topic: No move take back & no saves?
Replies: 27
Views: 79324

No move take back & no saves?

If true, makes me reluctant to get into the campaign. I make too many finger slips and am too impatient to restart over and over... :(
by willgamer
Tue Nov 15, 2011 3:56 pm
Forum: Scenarios & AAR
Topic: Crimea
Replies: 13
Views: 55952

Crimea

1. How is it even remotely possible to take Kerch in 2 turns? a. Has anyone actually achieved this in the released version of the game? 2. There appears to be no difficulty levels, right? 3. There appears to be no zoom, right? (tough with a 1920x1200 screen)... 4. After applying reinforcements to an...
by willgamer
Mon Nov 14, 2011 11:02 pm
Forum: Unity of Command
Topic: The Pre-release Thread
Replies: 32
Views: 60823

Re: The Pre-release Thread

Tomislav Uzelac wrote:There's a slight redesign of our front end (our own webpage) still going on. Everything else is ready.

The game will go live as soon as this is done, but I really can't tell you when. Could be another couple of hours. :?


OK, it's the 15th.... any update on availability at this site?