Search found 104 matches

by Ritalingamer
Fri Aug 07, 2015 10:02 pm
Forum: Tournaments and Multiplayer
Topic: Tournament 2 Organization
Replies: 23
Views: 76875

Re: Tournament 2 Organization

Bump, when do You plan to start this tournament? With this organisation speed, we can schedule it on 1st of may 2030 :roll: Sorry, we had a technical thing to work out. Y'all are of course free to self-organize and run things through Steam while you wait. "What technical thing," you ask? ...
by Ritalingamer
Fri Aug 07, 2015 9:40 pm
Forum: Tournaments and Multiplayer
Topic: New Multiplayer System
Replies: 4
Views: 25410

New Multiplayer System

Hi everyone, The 2x2 team is rolling out a new multiplayer system to help prevent save scumming and make first turn weather more predictable. We'd like a couple volunteers to help us do a "test round" to make sure everything is working properly. Please post here to volunteer (with times an...
by Ritalingamer
Fri Jul 31, 2015 4:01 pm
Forum: Tournaments and Multiplayer
Topic: Tournament 2 Organization
Replies: 23
Views: 76875

Re: Tournament 2 Organization

I've talked to Tomislav and we're very open to merging the two tournaments to run through Steam. http://steamcommunity.com/app/218090 The 2x2 guys are also continuing to work on the new code generations system that Tomislav mentioned which should prevent people playing the first turn over and over. ...
by Ritalingamer
Thu Jul 16, 2015 8:47 pm
Forum: Tournaments and Multiplayer
Topic: Tournament 2 Organization
Replies: 23
Views: 76875

Tournament 2 Organization

Hi everyone - I would like to get started organizing our second ever official tournament. First, I would like to get your suggestions and opinions on how the tournament should work. 1) Would you like to divide up into leagues? This way we could run several smaller league tournaments simultaneously, ...
by Ritalingamer
Mon Jun 15, 2015 3:07 pm
Forum: Unity of Command
Topic: Purchased Unity of Command!
Replies: 8
Views: 43288

Re: Purchased Unity of Command!

Hi Kool Kat, glad you enjoyed the game. Also thanks for your post in Suggestions Thread. It's... curiously close to the new game design doc in every single point . If you're hacking our server, please stop :-D Cheers, Tomislav Kool Kat - Check out the dev diaries - you're remarkably close to how th...
by Ritalingamer
Wed Jun 10, 2015 8:56 pm
Forum: Unity of Command
Topic: Purchased Unity of Command!
Replies: 8
Views: 43288

Re: Thinking of Buying Unity of Command?

Hi Kool Kat - Welcome! 1) The AI is one of the game's strongest features - it conducts aggressive defenses and can unleash counterattacks that will cut your spearheads off from supply if it sees an opportunity. For more information, see my interview of Ante Turudic, the game's AI wizard. Tim Stone d...
by Ritalingamer
Wed May 06, 2015 8:08 pm
Forum: Unity of Command
Topic: The Future of Multiplayer - An Interview with Tomislav
Replies: 0
Views: 46550

The Future of Multiplayer - An Interview with Tomislav

With the wrap up of our first tournament, I collected your thoughts and feedback about multiplayer and submitted it to Tomislav. He came back with responses and some fresh intel about how future games will handle PVP. https://unityofcommand.net/blog/2015/05/06/the-future-of-unity-of-command-multipla...
by Ritalingamer
Wed May 06, 2015 8:04 pm
Forum: Unity of Command
Topic: Official Tournament Rules Thread
Replies: 91
Views: 1742198

Re: Official Tournament Rules Thread

Hey guys, I interviewed Tomislav for the blog, going over your suggestions for multiplayer. You can read it here: https://unityofcommand.net/blog/2015/05/06/the-future-of-unity-of-command-multiplayer/#more-1871 Discuss the blog post in the dedicated forums thread: https://unityofcommand.net/forums/v...
by Ritalingamer
Mon Apr 27, 2015 10:20 pm
Forum: Unity of Command
Topic: Dev Diary 2 - Objectives
Replies: 5
Views: 35828

Re: Dev Diary 2 - Objectives

I've been playing Panzer General Forever lately (really good classic game) and I've noticed that games with persistent losses like Panzer General, Panzer Corps, and XCOM: Enemy Unknown have a serious problem in the late game. Once some units survive the first levels, they end up with more experienc...
by Ritalingamer
Wed Apr 22, 2015 1:57 pm
Forum: Unity of Command
Topic: Dev Diary 2 - Objectives
Replies: 5
Views: 35828

Dev Diary 2 - Objectives

Tomislav's second Diary is out - this time tackling how the next game will set objectives. https://unityofcommand.net/blog/2015/04/22/development-diary-2-objectives/ There's a lot of new stuff here - bonus objectives, penalties for excessive losses, a more dynamic campaign - what do you guys think? ...