Search found 104 matches
- Fri Aug 07, 2015 10:02 pm
- Forum: Tournaments and Multiplayer
- Topic: Tournament 2 Organization
- Replies: 23
- Views: 76875
Re: Tournament 2 Organization
Bump, when do You plan to start this tournament? With this organisation speed, we can schedule it on 1st of may 2030 :roll: Sorry, we had a technical thing to work out. Y'all are of course free to self-organize and run things through Steam while you wait. "What technical thing," you ask? ...
- Fri Aug 07, 2015 9:40 pm
- Forum: Tournaments and Multiplayer
- Topic: New Multiplayer System
- Replies: 4
- Views: 25410
New Multiplayer System
Hi everyone, The 2x2 team is rolling out a new multiplayer system to help prevent save scumming and make first turn weather more predictable. We'd like a couple volunteers to help us do a "test round" to make sure everything is working properly. Please post here to volunteer (with times an...
- Fri Jul 31, 2015 4:01 pm
- Forum: Tournaments and Multiplayer
- Topic: Tournament 2 Organization
- Replies: 23
- Views: 76875
Re: Tournament 2 Organization
I've talked to Tomislav and we're very open to merging the two tournaments to run through Steam. http://steamcommunity.com/app/218090 The 2x2 guys are also continuing to work on the new code generations system that Tomislav mentioned which should prevent people playing the first turn over and over. ...
- Thu Jul 16, 2015 8:47 pm
- Forum: Tournaments and Multiplayer
- Topic: Tournament 2 Organization
- Replies: 23
- Views: 76875
Tournament 2 Organization
Hi everyone - I would like to get started organizing our second ever official tournament. First, I would like to get your suggestions and opinions on how the tournament should work. 1) Would you like to divide up into leagues? This way we could run several smaller league tournaments simultaneously, ...
- Mon Jun 15, 2015 3:07 pm
- Forum: Unity of Command
- Topic: Purchased Unity of Command!
- Replies: 8
- Views: 43288
Re: Purchased Unity of Command!
Hi Kool Kat, glad you enjoyed the game. Also thanks for your post in Suggestions Thread. It's... curiously close to the new game design doc in every single point . If you're hacking our server, please stop :-D Cheers, Tomislav Kool Kat - Check out the dev diaries - you're remarkably close to how th...
- Wed Jun 10, 2015 8:56 pm
- Forum: Unity of Command
- Topic: Purchased Unity of Command!
- Replies: 8
- Views: 43288
Re: Thinking of Buying Unity of Command?
Hi Kool Kat - Welcome! 1) The AI is one of the game's strongest features - it conducts aggressive defenses and can unleash counterattacks that will cut your spearheads off from supply if it sees an opportunity. For more information, see my interview of Ante Turudic, the game's AI wizard. Tim Stone d...
- Wed May 06, 2015 8:08 pm
- Forum: Unity of Command
- Topic: The Future of Multiplayer - An Interview with Tomislav
- Replies: 0
- Views: 46550
The Future of Multiplayer - An Interview with Tomislav
With the wrap up of our first tournament, I collected your thoughts and feedback about multiplayer and submitted it to Tomislav. He came back with responses and some fresh intel about how future games will handle PVP. https://unityofcommand.net/blog/2015/05/06/the-future-of-unity-of-command-multipla...
- Wed May 06, 2015 8:04 pm
- Forum: Unity of Command
- Topic: Official Tournament Rules Thread
- Replies: 91
- Views: 1742198
Re: Official Tournament Rules Thread
Hey guys, I interviewed Tomislav for the blog, going over your suggestions for multiplayer. You can read it here: https://unityofcommand.net/blog/2015/05/06/the-future-of-unity-of-command-multiplayer/#more-1871 Discuss the blog post in the dedicated forums thread: https://unityofcommand.net/forums/v...
- Mon Apr 27, 2015 10:20 pm
- Forum: Unity of Command
- Topic: Dev Diary 2 - Objectives
- Replies: 5
- Views: 35828
Re: Dev Diary 2 - Objectives
I've been playing Panzer General Forever lately (really good classic game) and I've noticed that games with persistent losses like Panzer General, Panzer Corps, and XCOM: Enemy Unknown have a serious problem in the late game. Once some units survive the first levels, they end up with more experienc...
- Wed Apr 22, 2015 1:57 pm
- Forum: Unity of Command
- Topic: Dev Diary 2 - Objectives
- Replies: 5
- Views: 35828
Dev Diary 2 - Objectives
Tomislav's second Diary is out - this time tackling how the next game will set objectives. https://unityofcommand.net/blog/2015/04/22/development-diary-2-objectives/ There's a lot of new stuff here - bonus objectives, penalties for excessive losses, a more dynamic campaign - what do you guys think? ...