Search found 977 matches

by Tomislav Uzelac
Mon Apr 26, 2021 1:51 pm
Forum: Unity of Command II
Topic: couple of combat sheet suggestions
Replies: 7
Views: 17410

Re: couple of combat sheet suggestions

I put it back on the list. :oops:

Cheers!
by Tomislav Uzelac
Mon Apr 26, 2021 1:48 pm
Forum: Unity of Command II
Topic: How to mod cavalry movement?
Replies: 1
Views: 10513

Re: How to mod cavalry movement?

Hi, I just checked, and cavalry movement is unfortunately not moddable (i.e. it's hardcoded).

Normally we try to expose as much of the game for modding, but in this case, it was hardcoded, probably due to time pressures during development.

Cheers!
by Tomislav Uzelac
Tue Apr 13, 2021 9:02 am
Forum: Technical Support
Topic: Funky Mac OS Version
Replies: 15
Views: 34253

Re: Funky Mac OS Version

performance is terrible We have adjusted the default video settings on mac OS to help out with performance. The easiest thing to do is to delete the settings file: ~/Documents/.uoc2/settings.yml The game will then create a new settings file with the adjusted video settings when it starts up. nor wh...
by Tomislav Uzelac
Tue Apr 13, 2021 8:17 am
Forum: Technical Support
Topic: Funky Mac OS Version
Replies: 15
Views: 34253

Re: Funky Mac OS Version

Sorry this topic fell through the cracks somehow :oops: I am sorry, I am unable to find the document you requested, nor can I find anything with a similar path. Please fire up Terminal, paste the following and hit ENTER: cat ~/Documents/.uoc2/log.txt | pbcopy This will copy the log contents into the...
by Tomislav Uzelac
Tue Apr 13, 2021 8:06 am
Forum: Unity of Command II
Topic: New main menu for Barbarossa?
Replies: 2
Views: 12572

Re: New main menu for Barbarossa?

Hi, um... a change in the main screen possible, and I agree it would be a good idea. We could also show the campaign medals and milestones on the main screen since there is room right there. Also, the scenario browser needs more work. I am not yet sure whether this will be the focus of the next upda...
by Tomislav Uzelac
Thu Apr 01, 2021 8:08 am
Forum: Unity of Command II
Topic: Race Across France help
Replies: 10
Views: 23776

Re: Race Across France help

If you enabled "save as" in the campaign (in Options/Gameplay) then "save as" does work. This is what trips people up: if your current savegame is "west.usg" and you save as "west_race.usg", then the game continues to autosave the "west_race.usg" fil...
by Tomislav Uzelac
Sat Mar 27, 2021 3:06 pm
Forum: Unity of Command II
Topic: Suggestion: Option to save battle preparations
Replies: 1
Views: 11238

Re: Suggestion: Option to save battle preparations

Hi, this is already on the to-do list however, it's not easy to do because of some technical reasons.

I believe we'll come around to doing eventually because it's a good quality-of-life improvement.

Cheers!
by Tomislav Uzelac
Mon Mar 22, 2021 2:47 pm
Forum: Unity of Command II
Topic: Barbarossa beta
Replies: 8
Views: 18183

Re: Barbarossa beta

Hi, I left a message for our admin, he'll add you to the testing group when he sees it.

Any other testers not yet in, feel free to contact user 2xPelin directly. Please allow half a day or so for him to get around to it.

Cheers! :)
by Tomislav Uzelac
Fri Mar 19, 2021 6:26 am
Forum: Unity of Command II
Topic: Going Back - Rush to the Appenies
Replies: 18
Views: 40805

Re: Going Back - Rush to the Appenies

You can enable it by going to:

Options -> Gameplay -> Allow "Save As" in Campaigns
by Tomislav Uzelac
Tue Mar 16, 2021 7:49 am
Forum: Technical Support
Topic: Funky Mac OS Version
Replies: 15
Views: 34253

Re: Funky Mac OS Version

@quagmiremonkey: thanks! We are still investigating the ghosting issue. In the meantime, I have uploaded a new build to Steam that tells Mac OS it can run the game on the integrated GPU. You don't need to go to the beta branch for this, it is now enabled for all users. Please report if it gets rid o...