Search found 95 matches

by ComradeP
Thu Jan 03, 2013 1:52 pm
Forum: Technical Support
Topic: Red Turn: What's up with prestige?
Replies: 2
Views: 14129

Re: Red Turn: What's up with prestige?

Generally, yes. It was also the case in the original game. There's not a lot of stuff to buy with prestige, and the Soviets have few unit reinforcements during the campaign. We felt that it would be better to have generous prestige than not a lot of it. If you want to feel some sort of pressure rega...
by ComradeP
Wed Jan 02, 2013 5:56 pm
Forum: Technical Support
Topic: [BUG Red Turn 1.04a] Baltic Offensive marker misplaced
Replies: 5
Views: 17201

Re: [BUG Red Turn 1.04a] Baltic Offensive marker misplaced

The markers are generally placed some distance from eachother, and not necessarily at the start point of the scenario (possibly a bit to the east and west) to avoid cluttering the map and/or to represent progress during the scenario.
by ComradeP
Wed Jan 02, 2013 5:50 pm
Forum: Unity of Command
Topic: Resource maps
Replies: 14
Views: 56334

Re: Resource maps

Hinze's maps are quite detailed, usually more detailed than the average Soviet map. They don't show the Soviets, but the Germans are also often not covered in detail in Soviet maps. Just a divisional, corps or army name somewhere, possibly with a attack/retreat path, and that's often it. The way the...
by ComradeP
Wed Jan 02, 2013 2:30 pm
Forum: Unity of Command
Topic: Manual Addendum and Editor Manual
Replies: 11
Views: 56013

Re: Manual Addendum and Editor Manual

The press releases imply it should be there. As I'm using development versions, I'm not sure what went out with the patch and what was included only in the DLC. I'll ask Tomislav.
by ComradeP
Wed Jan 02, 2013 9:26 am
Forum: Unity of Command
Topic: Manual Addendum and Editor Manual
Replies: 11
Views: 56013

Re: Manual Addendum and Editor Manual

It should be in the start menu folder for UoC, or in the regular UoC folder, after you install Red Turn.
by ComradeP
Wed Jan 02, 2013 9:25 am
Forum: Unity of Command
Topic: Issue with Soviet Stalingrad campaign...
Replies: 1
Views: 18214

Re: Issue with Soviet Stalingrad campaign...

I agree that some scenarios can be more ahistorical than mere changes in unit dispositions after a few turns, with 6th Army pulling out of Stalingrad in this case. However, if you do things right, 6th Army won't actually escape and with a concentrated amount of violence against (usually) the motoriz...
by ComradeP
Fri Dec 28, 2012 6:07 pm
Forum: Community Scenarios
Topic: [RT] 2nd Battle of the Crimea
Replies: 9
Views: 28815

Re: [RT] 2nd Battle of the Crimea

Substantially more interesting than I expected the operation would be (I thought it would be too small to create, with too few units in only a small part of the map, which is why it isn't in the DLC).

Nice scenario!
by ComradeP
Mon Dec 24, 2012 11:36 am
Forum: Scenarios & AAR
Topic: Stalingrad
Replies: 25
Views: 93001

Re: Stalingrad

Not entirely sure, possibly a Decisive Victory, but a regular one might be enough.
by ComradeP
Mon Dec 17, 2012 12:22 pm
Forum: Scenarios & AAR
Topic: Red Turn: Rovno - Korsun
Replies: 13
Views: 42704

Re: Red Turn: Rovno - Korsun

It is really difficult and might require a lot of luck to get a BV, if it's even possible at all currently for some kinds of AI behaviour. We're still trying to find a good way to keep the battle historical, but to prevent the AI from moving its mobile units into cities. I guess I could just move on...
by ComradeP
Mon Dec 17, 2012 12:20 pm
Forum: Unity of Command
Topic: Manual Addendum and Editor Manual
Replies: 11
Views: 56013

Manual Addendum and Editor Manual

Until the next update, there is no documentation in the installer covering the new mechanics and the scenario editor. The attached documents were written by me to cover that gap.