Search found 47 matches
- Sun Jan 12, 2014 12:08 pm
- Forum: Community Scenarios
- Topic: Community Scenarios Manager
- Replies: 28
- Views: 88430
Re: Community Scenarios Manager
I was thinking more like a short description on "Community Scenarios" page. That's where people would expect info on how to download scenarios. Maybe a "forced" addon to each description?
- Fri Jan 10, 2014 6:51 pm
- Forum: Community Scenarios
- Topic: Community Scenarios Manager
- Replies: 28
- Views: 88430
Re: Community Scenarios Manager
Is this possible to add some instruction on how to add downloaded scenario into the game?
- Tue Jan 07, 2014 11:03 am
- Forum: Unity of Command
- Topic: Getting Crushed--how to learn the game?
- Replies: 6
- Views: 35144
Re: Getting Crushed--how to learn the game?
Equal Soviet infantry divisions can't match their German counterparts, especially when attacking in snow, through river, etc. Keep in mind that the same applies to them. You should use your elite units first, ideally the ones with artillery. Failing that unit with any other "assault" suppo...
- Mon Dec 30, 2013 1:31 am
- Forum: Unity of Command
- Topic: why not?!
- Replies: 4
- Views: 27787
Re: why not?!
There are few West Front campaigns that played out like the East. The East was a war of huge mechanized thrusts, the Germans for the first half of the war, the Soviets in the second. There wasn't so much of that in the West, and when there was it was on a much much smaller scale. I'm pretty excited...
- Sun Dec 29, 2013 7:33 pm
- Forum: Unity of Command
- Topic: Donbas Nip, any tip?
- Replies: 4
- Views: 38001
Re: Donbas Nip, any tip?
I think the north should maintain defensive position, because the Red Army is too strong to try any counterattacks there. I barely managed to hold them in place. In my opinion it's imperative to move south, capture the city and risk being cut off once you're close enough to both remaining objectives...
- Fri Dec 27, 2013 10:58 am
- Forum: Unity of Command
- Topic: Suggestions Thread
- Replies: 132
- Views: 3984914
Re: Suggestions Thread
The more I play - currently playing Black Turn, scenario by scenario - the more I think that the game can go two ways: either it'll focus on operational level with more details involved or focus will switch to the theatre level. What we have right now are a pre-made scenarios offering a little flexi...
- Wed Nov 27, 2013 9:59 pm
- Forum: Unity of Command
- Topic: Buying the DLC
- Replies: 3
- Views: 23450
Re: Buying the DLC
So, you can't buy from anywhere else if you already have bought it via Steam?
- Thu Nov 07, 2013 3:47 pm
- Forum: Unity of Command
- Topic: Black Turn DLC Announced
- Replies: 25
- Views: 85664
Re: Black Turn DLC Announced
I can see some new icons for the German and Russian tanks (light tanks?), but no mention of them in the announcement. Is there something more that'll be revealed later, closer to the release time? When can I pre-order through Steam? Or will the versions off your site work with my Steam versions I bo...
- Wed Oct 23, 2013 1:59 pm
- Forum: Unity of Command
- Topic: Don't really like it so far
- Replies: 16
- Views: 57137
Re: Don't really like it so far
Well, the RNG is a mighty fail. 90% should happen 90% of the time. That's called "Gambler's Fallacy" and is untrue. You've got 90% chance that you'll get the expected result, but 90% ain't 100% so there is always a possibility that you might miss 5 90% shots in a row. Each outcome is inde...
- Sun Oct 20, 2013 10:42 am
- Forum: Unity of Command
- Topic: Don't really like it so far
- Replies: 16
- Views: 57137
Re: Don't really like it so far
Why not just tell the truth on overrun odds? You didn't even bother checking out the manual, right? Because there is no "truth". RNG is RNG. There are people who complain about missing 95% shots in XCOM: Enemy Unknown, but the same people don't complain about taking and succeeding when th...