Search found 173 matches
- Sat Oct 12, 2013 6:58 pm
- Forum: Unity of Command
- Topic: Don't really like it so far
- Replies: 16
- Views: 53905
Re: Don't really like it so far
Did you maintain your supply lines? If your units are out of supply the attack strenth is diminished. You have to immediately destroy all Soviet units that get onto your supply lines (the rail lines on the map). Check the supply view each turn, and try to advance along rail lines.
- Sat Oct 12, 2013 12:20 pm
- Forum: Scenarios & AAR
- Topic: PvP: Lower Dniepr (RT)
- Replies: 5
- Views: 18129
Re: PvP: Lower Dniepr (RT)
Would be a cool feature. Other players could watch PvP battles fought by other players when they are finished and post the code in the forums.
- Sat Oct 12, 2013 4:45 am
- Forum: Scenarios & AAR
- Topic: PvP: Lower Dniepr (RT)
- Replies: 5
- Views: 18129
- Sat Oct 12, 2013 4:44 am
- Forum: Scenarios & AAR
- Topic: PvP: Lower Dniepr (RT)
- Replies: 5
- Views: 18129
- Sat Oct 12, 2013 4:41 am
- Forum: Scenarios & AAR
- Topic: PvP: Lower Dniepr (RT)
- Replies: 5
- Views: 18129
Re: PvP: Lower Dniepr (RT)
This is a pretty hard scenario for the defenders, but I guess I could have played better by pulling back earlier. Arctic-Nation encircled about 4 of my infantry divisions at the Donets, which were missing in the later turns.I tried to fight my way out of some other encirclements. I guess when the de...
- Thu Oct 10, 2013 8:41 pm
- Forum: Community Scenarios
- Topic: Community PvP maps/ rebalancing of existing PvP maps
- Replies: 4
- Views: 26017
Re: Community PvP maps/ rebalancing of existing PvP maps
Hmm, I think a side only gets points when capturing an objective, not for holding. But it's worth trying.
- Wed Oct 09, 2013 4:10 pm
- Forum: Community Scenarios
- Topic: Community PvP maps/ rebalancing of existing PvP maps
- Replies: 4
- Views: 26017
Community PvP maps/ rebalancing of existing PvP maps
Hey, since there are hardly any PvP maps, I want to refer to this thread in the scenario discussion forums, especially the last answer by Tomislav. Arctic-Nation and me have tested some of the stock PvP scenarios contained in Red Turn and found that some of them are pretty unbalanced. I took part in...
- Wed Oct 09, 2013 11:53 am
- Forum: Unity of Command
- Topic: Suggestions Thread
- Replies: 132
- Views: 3979149
Re: Suggestions Thread
An option to click on terrain to examine it would be useful, maybe another tab like the combat table where some info about the terrain you click on is shown. I think the terrain view we have is a bit too vague and there's no legend that tells you what the symbols mean. So it would be good if terrain...
- Wed Oct 09, 2013 12:39 am
- Forum: Scenarios & AAR
- Topic: PvP: Korsun (RT)
- Replies: 3
- Views: 15758
Re: PvP: Korsun (RT)
Here's the situation at the end of turn 7. The whole map is in Soviet hands.
- Wed Oct 09, 2013 12:32 am
- Forum: Scenarios & AAR
- Topic: PvP: Korsun (RT)
- Replies: 3
- Views: 15758
Re: PvP: Korsun (RT)
Here's another three turns, the last one isn't worth posting because it's the same as turn 7.