Search found 170 matches

by spillblood
Mon Jan 05, 2015 10:02 pm
Forum: Unity of Command
Topic: Official Tournament Rules Thread
Replies: 91
Views: 64440

Re: Official Tournament Rules Thread

First game of the semifinals: Spillblood vs Stahlgewitter: Game code: 0F4uBx Spillblood: Soviets, Stahlgewitter: Axis Outcome: Soviet Surrender in turn 5/12 (loss for Spillblood). Soviet Score: -/900 Absolutely blew this one. Stahlgewitter cut all my supply lines and wiped out all of my forces, and ...
by spillblood
Wed Dec 17, 2014 6:40 pm
Forum: Unity of Command
Topic: Official Tournament Rules Thread
Replies: 91
Views: 64440

Re: Official Tournament Rules Thread

Second game between me and Reanimator is finished (we played two games at once). I won one with a decisive victory (as the Soviets, code c1Wawp) with a score of 227/400 in turn 6/8, and he surrendered on the other game (where I was playing Axis, code QmPkb7), with a final score of 75/300 in turn 5/8...
by spillblood
Tue Dec 16, 2014 6:31 pm
Forum: Unity of Command
Topic: Official Tournament Rules Thread
Replies: 91
Views: 64440

Re: Official Tournament Rules Thread

Kampfgruppe wrote:Great game and hats off to Daniel. Masterfully played but fun too.

Hehe, have some UoC experience against him. He's a tough enemy.
EDIT: Reanimator and me are in turn 4 of both games (we got two going at once).
by spillblood
Mon Dec 15, 2014 11:01 am
Forum: Unity of Command
Topic: Official Tournament Rules Thread
Replies: 91
Views: 64440

Re: Official Tournament Rules Thread

First game with Reanimator started. I hope we can get two going at once like I said before. Would make it faster.
by spillblood
Sun Dec 14, 2014 10:15 pm
Forum: Unity of Command
Topic: Reviews and other links about Unity of Command
Replies: 34
Views: 98877

Re: Reviews and other links about Unity of Command

Yeah, I've been hearing rumors too, that SSG is reactivating in some form. I'm totally OK with that. Even if they just remake the old games with new graphics, I'm still buying. Just get on with it alright :) Cool. Got Korsun Pocket just because Tomislav mentioned it as an important influence on UoC...
by spillblood
Sun Dec 14, 2014 10:11 pm
Forum: Unity of Command
Topic: Official Tournament Rules Thread
Replies: 91
Views: 64440

Re: Official Tournament Rules Thread

I also sent a PM to Reanimator, didn't get a reply yet though. Hope this'll work, playing a second round would be fun.
by spillblood
Sat Dec 13, 2014 9:10 am
Forum: Unity of Command
Topic: Multiple users (more than one active campaign)
Replies: 3
Views: 14019

Re: Multiple users (more than one active campaign)

I guess another way would be to create a second user account for him, and install the game on that for him (if it's not already installed for all users). Since the progress is stored in the Users (usually C:\Users\<Username>\AppData\Roaming) folder on Windows this should create separate save files f...
by spillblood
Fri Dec 12, 2014 4:59 pm
Forum: Unity of Command
Topic: Official Tournament Rules Thread
Replies: 91
Views: 64440

Re: Official Tournament Rules Thread

Ritalingamer wrote:
Yes, he should.

Sorry, I overlooked his last post, he already stated that he's finished his last turn.
by spillblood
Fri Dec 12, 2014 4:49 pm
Forum: Unity of Command
Topic: Official Tournament Rules Thread
Replies: 91
Views: 64440

Re: Official Tournament Rules Thread

EDIT - FIRST QUOTE REMOVED (the first game is finished, the code is 26nu4V). Also, because we lost so many players, those who were defeated can still participate in a separate bracket! Here are those matches: rjh1971 vs Kitsune Cavalry cosmoruski vs Tankman45210 Reanimator vs spillblood Will we get ...
by spillblood
Tue Dec 09, 2014 10:08 pm
Forum: Unity of Command
Topic: Official Tournament Rules Thread
Replies: 91
Views: 64440

Re: Official Tournament Rules Thread

I want to finish the game, even though I'm losing, don't want to surrender. Was tied up due to work and a bad hangover on Sunday. You can watch the full game over the code Feld Grau posted when it's finished.