Search found 172 matches

by spillblood
Tue Jan 06, 2015 11:03 pm
Forum: Unity of Command
Topic: Official Tournament Rules Thread
Replies: 91
Views: 79195

Re: Official Tournament Rules Thread

Welcome to the Final Four! Check the thread here for your opponents. As a prize, you get a Steam code for Black Turn, so you can play the scenario, January Offensives. If you already have Black Turn, give the code to a friend! P06AM-03VE4-N32E6 You have until 11:55pm January 16th to play and submit...
by spillblood
Tue Jan 06, 2015 2:07 am
Forum: Unity of Command
Topic: Official Tournament Rules Thread
Replies: 91
Views: 79195

Re: Official Tournament Rules Thread

The semi-finals will be played on January Offensives from Black Turn. Same rules as last time: play two games, alternate sides, and post the scores. Whoever scores highest on their turn on offense wins and advances to the finals. OK, didn't get that one. So Stahlgewitter must start the second one.
by spillblood
Mon Jan 05, 2015 10:02 pm
Forum: Unity of Command
Topic: Official Tournament Rules Thread
Replies: 91
Views: 79195

Re: Official Tournament Rules Thread

First game of the semifinals: Spillblood vs Stahlgewitter: Game code: 0F4uBx Spillblood: Soviets, Stahlgewitter: Axis Outcome: Soviet Surrender in turn 5/12 (loss for Spillblood). Soviet Score: -/900 Absolutely blew this one. Stahlgewitter cut all my supply lines and wiped out all of my forces, and ...
by spillblood
Wed Dec 17, 2014 6:40 pm
Forum: Unity of Command
Topic: Official Tournament Rules Thread
Replies: 91
Views: 79195

Re: Official Tournament Rules Thread

Second game between me and Reanimator is finished (we played two games at once). I won one with a decisive victory (as the Soviets, code c1Wawp) with a score of 227/400 in turn 6/8, and he surrendered on the other game (where I was playing Axis, code QmPkb7), with a final score of 75/300 in turn 5/8...
by spillblood
Tue Dec 16, 2014 6:31 pm
Forum: Unity of Command
Topic: Official Tournament Rules Thread
Replies: 91
Views: 79195

Re: Official Tournament Rules Thread

by spillblood
Mon Dec 15, 2014 11:01 am
Forum: Unity of Command
Topic: Official Tournament Rules Thread
Replies: 91
Views: 79195

Re: Official Tournament Rules Thread

First game with Reanimator started. I hope we can get two going at once like I said before. Would make it faster.
by spillblood
Sun Dec 14, 2014 10:15 pm
Forum: Unity of Command
Topic: Reviews and other links about Unity of Command
Replies: 34
Views: 106643

Re: Reviews and other links about Unity of Command

Yeah, I've been hearing rumors too, that SSG is reactivating in some form. I'm totally OK with that. Even if they just remake the old games with new graphics, I'm still buying. Just get on with it alright :) Cool. Got Korsun Pocket just because Tomislav mentioned it as an important influence on UoC...
by spillblood
Sun Dec 14, 2014 10:11 pm
Forum: Unity of Command
Topic: Official Tournament Rules Thread
Replies: 91
Views: 79195

Re: Official Tournament Rules Thread

I also sent a PM to Reanimator, didn't get a reply yet though. Hope this'll work, playing a second round would be fun.
by spillblood
Sat Dec 13, 2014 9:10 am
Forum: Unity of Command
Topic: Multiple users (more than one active campaign)
Replies: 3
Views: 16248

Re: Multiple users (more than one active campaign)

I guess another way would be to create a second user account for him, and install the game on that for him (if it's not already installed for all users). Since the progress is stored in the Users (usually C:\Users\<Username>\AppData\Roaming) folder on Windows this should create separate save files f...
by spillblood
Fri Dec 12, 2014 4:59 pm
Forum: Unity of Command
Topic: Official Tournament Rules Thread
Replies: 91
Views: 79195

Re: Official Tournament Rules Thread