Search found 723 matches

by Tomislav Uzelac
Tue Oct 22, 2019 7:30 am
Forum: Unity of Command II
Topic: BETA TEST!
Replies: 46
Views: 1941

Re: BETA TEST!

@john: please go to Forums -> BETA - UNITY OF COMMAND II - PRIVATE -> Technical Support

Cheers!
by Tomislav Uzelac
Mon Oct 21, 2019 9:22 pm
Forum: Unity of Command II
Topic: Crash to Desktop
Replies: 1
Views: 385

Re: Crash to Desktop

Hello! Please post this info in the closed subforum "UNITY OF COMMAND II - PRIVATE". This one is publicly visible. Intructions on how to report crashes are in "Technical Support" there, under the topic "How to report bugs". Just open a new topic under Technical Support,...
by Tomislav Uzelac
Mon Oct 21, 2019 5:47 pm
Forum: Unity of Command II
Topic: BETA TEST!
Replies: 46
Views: 1941

Re: BETA TEST!

Hi Tnkcmmdr!

Thanks for the feedback - but note that this subforum is "Unity of Command II - Public".

Please post your beta comments in "BETA - UNITY OF COMMAND II - PRIVATE" in the future.

Cheers!
by Tomislav Uzelac
Tue Aug 28, 2018 2:10 pm
Forum: Unity of Command
Topic: Degrees of Success
Replies: 6
Views: 1460

Re: Degrees of Success

disconnecting "victory points" from "resources" is important. This is what we're doing in the UoC2 campaign. The design has been written up, though the implementation is still a bit fluid at this time. ;) I will post about it on the Blog when the time comes, just wanted to say t...
by Tomislav Uzelac
Tue Jun 12, 2018 8:19 am
Forum: Modding
Topic: Map editor
Replies: 3
Views: 1793

Re: Map editor

Full set of map tools will be available with the new game. We ditched the Bezier curves though, because simple polylines turned out to work just as well. Here's a map editor screenshot.

Cheers! ;)

editor.png
by Tomislav Uzelac
Fri Jun 08, 2018 8:54 am
Forum: Modding
Topic: UOCPatch
Replies: 20
Views: 3320

Re: UOCPatch

It's a super small team, and we're genuinely too busy to do anything but UoC2.
by Tomislav Uzelac
Fri Jun 08, 2018 8:49 am
Forum: Modding
Topic: UOCPatch
Replies: 20
Views: 3320

Re: UOCPatch

Yeah let's not go there (bans, controversy etc), this has always been a super nice community, and this is rare in gaming.
by Tomislav Uzelac
Fri Jun 08, 2018 8:44 am
Forum: Modding
Topic: UOCPatch
Replies: 20
Views: 3320

Re: UOCPatch

I'm sorry you feel you've wasted your time, but you could have asked in advance. I would've said "no" in 2016 just the same ;) At any rate, I really do respect your technical achievement. Note that you can still do "binary" mods, as I posted earlier in this thread (if you can fig...
by Tomislav Uzelac
Fri Jun 08, 2018 8:36 am
Forum: Modding
Topic: UOCPatch
Replies: 20
Views: 3320

Re: UOCPatch

Thanks!